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tyvm
It's been a while and I don't want to lose good artifacts and units.
Definitely harder than on Warlords but suggested strategy still works. Local superiority is the key and "Enemy Advanced AI" doesn't make AI to charge into the undefended castle if all our army is positioned on the lower right corner.
Resource and army size is tighter on Ludicrous default settings but doing some Legends chapters helps. I did Legends chapters 1A, 2, 4, 5 before attempting chapter 12. Other than that, didn't do any kind of grinding or artifact farming. Just did all the arenas up to gold because I figured platinum would be too hard. Did not do any arena token conversion.
you can replace the squads by clicking on the main base and deploying a new reserve squad - if you had more than 15 or if you deployed less than that at the start.
You can also use the donari tample to buy back units - I managed to do it 2 times and it was a great help at the end.
And extra info that I didn't actually killed all the units, 1 more stationary left from the initial army in one castle, So you don't have to kill all of those or mb only the stationaries are ignored.
By the time I got here, I knew about the achievement but figured I could turn down the difficulty from Warlord if I couldn't do it. I didn't have as many high-end troops suggested (you'd need the right tree maxed, or to have avoided guns yourself). I handled most of the right side guys in the first round. Lost 1 to the 2 remaining gunners. I was retreating upward toward the wall while throwing in 1 unit at a time to bait them.
I left Nerima (w/ t2 swordfighters) in forest as bait. And she held. Slowly getting whittled down, but huge attrition back. Even the cannon fire was tolerable. So while the 'correct' solution is very high end troops (red dragons, fire mages), Dodge-tanking with a high skill guerilla unit + forest bonus seems very doable, and those units are much less resource-intensive to acquire (the artifacts are easier to get too - greens like the Puffin charm, True shot bow, kesh's daikatana, etc, anything that gives +skill or +evasion).