RimWorld

RimWorld

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Inherited Ingredients
   
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Mod, 1.3, 1.4
File Size
Posted
Updated
43.354 KB
28 Sep, 2022 @ 7:13am
19 Oct, 2022 @ 1:16pm
3 Change Notes ( view )

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Inherited Ingredients

Description
When item with ingredients is used as an ingredient, ingredients of that item are inherited instead.

This mod is diverted as a separate feature from original mod Packed Meat.
11 Comments
TurtleShroom 10 Aug @ 11:07am 
Does this Mod still work in V1.5 ?
Thels 24 Jun @ 9:12am 
Does anyone know if this mod is 1.5 compatible (or even still required in 1,5)?
Amnaa 21 Oct, 2022 @ 3:06pm 
Seems to be incompatible with Dubs Mint Menus.
Inquisition 3 Oct, 2022 @ 1:19am 
Awesome!
avil  [author] 2 Oct, 2022 @ 2:25am 
Depends on the mod. For ex., old version of RimCuisine didn't have CompProperties_Ingredients in their processed foods, so it wouldn't keep any information about ingredients. Second version of RimCuisine DOES have it, so it works properly. Basically, if mods have their items setup right, it should work with anything.
Robosium 2 Oct, 2022 @ 1:05am 
does this also work with vanilla cooking expanded soups and the meat driers and smokers from vanilla factions expanded classical and medieval as well?
Latex Santa 29 Sep, 2022 @ 1:49am 
@avil If this works, then, my friend, you may have just fixed a big issue. Namely, food made with modded ingredients not counting as food for caravans on the world map. This might become a must have for all of my mod lists, which I have to go update right now.
avil  [author] 29 Sep, 2022 @ 1:17am 
In cooking procedure, when it's time to add ingredients to a record, I check if ingredients have ingredients of their own, and if they do, I add them instead.
TurtleShroom 28 Sep, 2022 @ 2:29pm 
HOLY CRAP. WHY HASN'T ANYONE THOUGHT OF THIS BEFORE?! What did you change to make this happen?
avil  [author] 28 Sep, 2022 @ 9:17am 
I don't member. Supposed to.