HUMANKIND™

HUMANKIND™

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ENC & VIP Compatibility
   
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387.023 KB
30 Apr, 2023 @ 7:03pm
13 Apr @ 1:20pm
4 Change Notes ( view )

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ENC & VIP Compatibility

Description
By loading this mod in addition to FreeThinker's Extended Naval Combat and DocktorKain's Vanilla Improvement Project you can play with both mods enabled with no conflicts.

The load order of Extended Naval Combat and Vanilla Improvement Project shouldn't matter, but you must load this mod AFTER both of them. That is, you need to select Extended Naval Combat and Vanilla Improvement Project first, then select this mod, then click "Apply". See the screenshot for a visual to go along with the instructions.

**ATTENTION: Mod is updated, but you MUST load VIP first, then ENC, then the compat patch**
15 Comments
MysteriumX 27 Aug @ 11:48am 
I'm wondering the same! Does this mod still work or is it outdated?
Kato Terrance 10 Jul @ 7:28am 
Does this mod still work or is it outdated?
brunocarvalhopaula  [author] 13 Apr @ 1:24pm 
I've been really busy so I couldn't work in this mod, but it is updated and working back again. Sorry for taking so long.
Vaeringjar 5 Apr @ 2:10pm 
VIP was updated in March, so this is probably outdated :/
Vaeringjar 5 Apr @ 2:09pm 
when I add VIP, then ENC, then this patch, the game gives an error and resets the config
animecentral 25 Nov, 2023 @ 5:37am 
Good luck and thanks!
brunocarvalhopaula  [author] 25 Nov, 2023 @ 3:41am 
Hello Animecentral! Thanks for the report. I'll try to fix it.
animecentral 25 Nov, 2023 @ 2:58am 
I have tried to make my own version of this patch to fix it but it is a large project! I respect the effort this must have taken.
animecentral 25 Nov, 2023 @ 2:57am 
Hello, there is a bug with the current compatibility patch that seems to be due to the recent ENC updates. Minor cultures cause a end turn hang when they try to upgrade to Era2. On endless speed huge map this seems to happen around turn 110 though I have had it happen as early as 103 and as late as 129.
brunocarvalhopaula  [author] 9 Nov, 2023 @ 9:51am 
I've talked to the Triple Alliance modder and he's working on an update as we speak. Can't give you an ETA, but I hope it is soon.