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As I already had 20GB page file, going from 16GB to 48GB ram, with a 8GB vram (rtx 2070 does not support rebar), and enabling 4g decoding, rebar being auto, nvidia inspector rebar settings on, nothing literally changed, even in diablo 4 with ultra textures.
Though I always had been using shader cache with unlimited size. So take that as you want.
Great results based in iniitial testing (20 minutes) - but I can actually run Epic Settings, in 4k resolution with what seemed like 60fps! Ray Tracing enabled also. MASSIVE difference!
Time to go back to Koboh and see if that is still the case....
My specs: 3080ti; 32gb ram, Intel i9 10850k (OC'd to 4.6ghz)