RimWorld

RimWorld

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SHG - Just the Hemomancer
   
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Mod, 1.4, 1.5
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818.344 KB
11 Jan @ 4:55pm
1 May @ 6:19pm
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SHG - Just the Hemomancer

Description
This mod has all of the hemomancer stuff from Superhero Genes Base without all the other stuff. Due to the amount of extra code involved, this will require the EBSG Framework, but other than taking the code from a different source it should work exactly the same as the SHG variant.

The Hemomancer gene itself is in the Archite section, and requires you enable seeing those at the bottom of the Create Xenotype menu.

Discord link[discord.gg] for those who want an easier way to ask questions, make requests, or just chat. I'll also be posting new releases there.

Easy link to all of my Rimworld mods

[github.com]
[ko-fi.com]
9 Comments
Alite  [author] 12 Jan @ 10:22am 
If NPC's have a way to use the custom xenotype, then yes
SAUCE__GODD 12 Jan @ 10:21am 
I meant if I made a custom xenotype with the genes, will NPCs use the powers?

I was asking because IIRC NPCs will use abilities in the main mod and I wanted to know if that was the case here
Alite  [author] 12 Jan @ 10:07am 
I'm not planning on adding these to NPCs for the individual mods, though if another mod adds them then NPCs will probably use the powers using standard Rimworld AI.

In the future, Villains and Stereotypes will likely gain some Psionists and Hemomancers, but I have no plans to create a versions of that mod that only uses this mod or Just the Psionist because the process of separating all the normal Superhero Genes stuff from that would be too complicated for me to want to fight with.
SAUCE__GODD 12 Jan @ 9:55am 
Will NPCs use the powers?
Ibonom 12 Jan @ 6:37am 
Thanks! thats awesome!
Alite  [author] 12 Jan @ 4:55am 
The gene itself gives a large amount of hemogen regeneration and access to the 4 hemomancer paths. Any number of paths may be taken, and each one provides a variety of abilities and bonuses for each gene you take.
Ibonom 11 Jan @ 7:49pm 
Hi! Could you tell what this gene does?
Alite  [author] 11 Jan @ 6:15pm 
Let me know if you encounter any weird issues. This should be safe to add mid-game, but if anyone is planning on replacing SHG base with this then you will need to start a new game.
SAUCE__GODD 11 Jan @ 6:06pm 
YES thank you