RimWorld
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Scars And Beauty
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Mod, 1.5
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23 лип. о 10:32
27 лип. о 11:34

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Scars And Beauty

Опис


The mod adds various drugs to remove scars from pawn bodies. All drugs are created in a drug station after unlocking the same name researches. To remove the scars, you need to schedule pawn an operation.



v. 1.1.0

Naming changes:

The names of the researches are made shorter:
"Simple medicine for removing scars" > "Simple scar removal"
"Advanced medicine for removing scars" > "Advanced scar removal"

Balance changes:

The number of required ingredients for the production of drugs has increased due to their cheapness relative to the possibilities:
Insectamed - insect meat 60 > 120
Insectogel - insect jelly 30 > 50
Collagenesis - leather 30 > 80
Agavecine - raw agave 30 > 120

Increased the number of required research points:
Simple scar removal - 1500 > 3000
Advanced scar removal - 2000 > 4000














Коментарів: 13
MadExOff  [автор] 27 верес. о 7:14 
@Kimo', I don't have Anomaly DLC, so I can't check, but I think maybe these pawns inside the game are considered unusual. Therefore, it is not possible to remove the scar.
Kimo' 21 верес. о 10:17 
Hey, no idea why, but but it's impossible to remove a stab scar from a creep joiner, despite being located in the torso. also tried to remove others scars from captured creep joiner, but it's impossible too. Any idea what could be causing this?
MadExOff  [автор] 28 лип. о 2:08 
@IliterateAshole, yes there is. You can't remove brain scars and all kinds of cracks.
IliterateAshole 27 лип. о 21:41 
Epic, but is there any particular limit... like scars in the brain?
MadExOff  [автор] 27 лип. о 11:58 
@gunns22, I like your suggestion. Changes added.
MadExOff  [автор] 27 лип. о 11:57 
@Zmetek, I've also thought of that
gunns22 27 лип. о 6:49 
Cool mod, but I'm not a fan of the longer research names. I'd prefer something short and snappy, like "Simple Scar Removal" and "Advanced Scar Removal."
Zmetek 26 лип. о 15:12 
This is a bit OP considering that the vanilla way to remove scars takes like 5000 research points, 2 glitterworld medicine and severals days of being out of the order... This mod has some great idea, but it needs some rebalancing.
ZX Zero 24 лип. о 17:31 
this are more useful on medieval era because of lack of prosthesis to substitute a damaged limb and the medieval prosthesis on mods are hard to make and are only worth to replace a lost limb.
MadExOff  [автор] 24 лип. о 2:12 
@AbsolutelyNotSteveJobs, the difference is just in the cost of materials for mid- and end-game players