Tiny Glade

Tiny Glade

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A Comprehensive Stair Tutorial | By A Panda
By Diplopanda~
There a couple ways that one might want to use when building custom stairs (which you'll have to do for certain circumstances if that's what you wish), usually when the path generated stairs do not do you as good as you want them to work.

I'd recommend watching my video or skimming through it as I just broke it down and demonstrate it as best as I can, but I'll have have a shortly written version for those who may not have time to watch the video (I will state that the video is timestamped so you can move through it however you'd like).

[Disclaimer!] The first way is easier than the second way, but mind you both ways can be fiddly and take patience.

If you have any further questions feel free to ask and I'll try to clarify it up, but I suggest perhaps going through the video for further in-depth explanations and demonstrations (as well as examples) as it's in the video (:
   
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The Youtube Video Breaking Down the Whole Thing

This is the youtube video where I breakdown two methods to create stone stairs in Tiny Glade. This is timestamped so feel free to through it as you wish, as I do go into more depth there rather than what I'll be putting here, but I will still mention the two methods in text through this post.
Brief Mention : Path Generated Stairs

This is for those who may not know, but when using paths over a low-level platform (either a tower or a rectangle building with the roof lowered all the way down) it will generate stairs.

When you have the little bump out bit (the example on the left) this implies that when drawing over it with a path, it'll create stairs. When there is no bump out (the example on the right) it will create a door instead.


Also, when having terrain, if there are two bits that overlap that have a large enough distance between them, drawing a path connecting them will also auto generate stairs. These are quite good and useful, especially when you don't have to be going out of your way to handcraft stairs. I'd suggest sticking with this as much as you can.
Method 1 : The Usage of Platforms

Using the buildings (Either the rectangle or the tower) that are lowered to the desired height (probably minimum height and raised up if that's what you want), and then stacking them on top and overlapping with one another to get the stair affect that you'd like.


Note : Using multiple of these - two stacked directly on top of each other to get rid of the merlons (or the railing effect - either or if you are using the normal or the half-timber coating).
You can adjust each on directly to try and shape your desired steps
(As shown in the photo above, I have recoloured two platforms so you can visualize how they should overlap - the rotation must be the same, and if you overlap all 4 sides then it'll be completely flat. Whichever part overlaps, that's where the effect becomes flat.)
Method 2 : Freehand Walls
[NOTICE]
The second way is definitely more soul tearing and harder. This takes much more patience and fiddling to get the desired look. Also may take more from your computer!

This method was originally introduced by Pew on discord (or Freakout3516 on youtube), and is done by using the wall tool.


By cutting the desired stair length into 2-3 brick wide blocks you can get a flat top surface and adjusting each height and positioning to hand craft your own steps. For this method I'd suggest sticking with flat rectangular stairs while still trying to get the gist of it before trying a curved staircase, and also try recolouring the wall before cutting them into smaller chunks to get that flat look. (This saves you time in the long run).
(The black platform is a visual so you can see where I overlap platforms to get that affect so the merlons disappear and it's a flat surface.)


Update: On v1.9.0b (beta) [aka the flat wall beta test] or whenever it gets polished and pushed out to main game, creating stairs with the second method is easier, as you can just left click on the wall with the paint palette tool and clicking on the far left circle button, it'll automatically create a flat top wall instead of one with all the bumps. This means you don't have to right click on the walls and cut them into pieces anymore (:

The Example Photos
I tend to really only do method 2 as method 1 [the easier one] was introduced to me after method 2, so enjoy these two example photos of some stairs that I have created.

Hope this walkthrough helped, once again, check out the full video for more details and examples while I walk through it in case anything seemed a little confusing.

1 Comments
hyrotek 4 Feb @ 8:04am 
Hell yeah, thanks!