Steamをインストール
ログイン
|
言語
简体中文(簡体字中国語)
繁體中文(繁体字中国語)
한국어 (韓国語)
ไทย (タイ語)
български (ブルガリア語)
Čeština(チェコ語)
Dansk (デンマーク語)
Deutsch (ドイツ語)
English (英語)
Español - España (スペイン語 - スペイン)
Español - Latinoamérica (スペイン語 - ラテンアメリカ)
Ελληνικά (ギリシャ語)
Français (フランス語)
Italiano (イタリア語)
Bahasa Indonesia(インドネシア語)
Magyar(ハンガリー語)
Nederlands (オランダ語)
Norsk (ノルウェー語)
Polski (ポーランド語)
Português(ポルトガル語-ポルトガル)
Português - Brasil (ポルトガル語 - ブラジル)
Română(ルーマニア語)
Русский (ロシア語)
Suomi (フィンランド語)
Svenska (スウェーデン語)
Türkçe (トルコ語)
Tiếng Việt (ベトナム語)
Українська (ウクライナ語)
翻訳の問題を報告
Also, you can use Q, S, D, F and G to upgrade your weapons without losing losing aim.
But i kind of got the idea, that you have a pretty active playstyle. Don't get me wrong, everyone can play how he wants.
I prefer a more idle playstle tho, where I check every 15 to 20 minutes whats up in the game. So i tend to rely more on the team-damage abilities. I decided to level up the various weapons damage multipliers, which helped alot to push into higher waves.
I actually start to click, if the team damage is to less, or if i reached a higher wave.
Also very important upgrades are those "convert block into" and the "Team-Work" and "Gold-Rush" abilities. As you explained, you gain a Maximum Damage bonus after every Boss you defeat, thats what makes this so useful. It maximizes your damage and gold gain. The Maximum Damage bonus lasts for half of the normal activation duration, means, if you upgrade skill duration, you automatically improve this too.