RimWorld

RimWorld

3,151 ratings
Dubs Skylights
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
12.234 MB
3 Jan, 2017 @ 1:49pm
27 Mar, 2024 @ 11:04am
41 Change Notes ( view )

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Dubs Skylights

In 1 collection by Dubwise
Dubs Mods
12 items
Description
Simple skylight you can install into roofs to let in sunlight.

Grow plants under sunlight indoors, also allows trees to be grown indoors.

Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells covered by light from skylights and at least 10 beauty plants. If another roomrole overrides it then remove the buildings that add points for that role

Works with saves

Craft windows at electric or fueled smithy, or the electric smelter.

Where does the sand for the glass come from? same place it does for sandbag walls!

[ko-fi.com]

[www.patreon.com]

My Discord[discord.gg]

Github releases[github.com]

French translation by scribio. Their Discord[discord.gg]
Czech by Ralph Shepard Feedback[prekladyher.eu]
Popular Discussions View All (20)
9
4 Oct, 2021 @ 11:54pm
Bug or Feature? - Heat from Skylight
1BreathTaken
5
28 Apr, 2022 @ 4:14pm
SOS2 compatibility ?
hael_p
3
2 Oct, 2023 @ 10:58am
UV Sensitivity
Emily B
707 Comments
Reed_33 16 Mar @ 6:21am 
жаль нет мода на удаление и добавление тяжёлой крыши
LoneKnight667 10 Mar @ 7:11pm 
Do skylights affect the pawns' outdoors need?
Qillin 11 Jan @ 3:54pm 
Beautiful
Tom 10 Jan @ 11:24pm 
Very handy mod, was wondering with all the stuff we can build why we can't just build a simple greenhouse.
ChopSushiii 2 Dec, 2024 @ 12:41pm 
Update, looks like it is!
ChopSushiii 2 Dec, 2024 @ 11:07am 
Any compatibility with ReBuild: Doors and Corners? Both mods add recipes for glass/windows made for each mod's buildables.
Drink4Jester 25 Nov, 2024 @ 6:21pm 
Is there a way for this to be for medieval
Kitich 27 Oct, 2024 @ 2:03am 
Hi! Would be nice for telescope to work under skylights in future. Building a dome around my park and it still requires a hole in the roof for stargazing - lol.

As for building skylights over water/mud, it's obvious that skylight is a building in terms of game, however it should not require any terrain support as for me. So simly removing <terrainAffordanceNeeded> from BasedSkyLight definition worked fine for me.
WarKittyKat 18 Oct, 2024 @ 2:44pm 
I'm noticing a minor issue - if I have FSF tweaks and already have trees allowed under a roof, pawns will cut trees in order to install skylights (even though trees are allowed under skylights).
kagora2 27 Sep, 2024 @ 12:04pm 
i would like to build the skylights over a roofed water area, but it always want to build a bridge under the skylights.
is it possible to remove the bridge building?