Halo: The Master Chief Collection

Halo: The Master Chief Collection

Ultimate Firefight Series (Updated 23rd October 2024)
Showing 41-50 of 51 entries
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Update: 3 May, 2023 @ 10:30pm

Added third person animations for almost all weapons in the sandbox!

New models for Tactical BR, Shotgun and Commando DMR.

Tactical BR ammo count nerfed slightly.

Boss waves now spawn more heavy weapons.

Gravemind objective markers fixed

Marines now have correct dead overlay bitmaps set up like in Halo 2 and 3 vanilla.

When playing solo, you will now default to random boss order mode.

Update: 18 Apr, 2023 @ 4:35am

Added new starting round option and game mode options.
Updated many weapons to use H2A models
Re-enabled Dual-Wielding for most weapons
Updated shaders of various models
SAW now has better reload animations
Added H2A Pistol

Update: 5 Apr, 2023 @ 11:35pm

Fixed invincible gravemind bug

Update: 5 Apr, 2023 @ 6:21am

New Enemies: Deimos, Brute Berserker

New Weapon: Promethean Blade

New Special Waves: Brawl, Derby, Raptors and Skitterer Swarm

New Event: Deimos Patrol

New Secret buttons have been added, and a few have been updated/removed

New retextured Halo Wars 2 models for Brutes and Hellbringers by AbiSV & Ubald007

New ported H2A models for Covenant Carbine and Beam Rifle

100s of New voicelines added for callouts for all events, special enemy type spawns, Promethean Soldiers, and a new marine variant.

Some bosses have had their health and shields reduced (Tartarus, Atriox)

Reach weapons have replaced all their Halo 3 counterparts. The sandbox will change a lot going forward, but I'm at least going to be using the Reach models since they're prettier.

The Halo Reach magnum has been given the Halo CE Magnum's damage values.

New voicelines scripting system added, voicelines should play more consistently when they are relevant, shouldn't pause the action unless they're really important, and shouldn't spam as bad during boss waves.

Titus' Arena intro speech has been cut in half!

Heavily improved performance during Arena waves

Wolverine has been sent back to the garage until I can fix it's crazy handling!

The Silenced SMG is now Dual-Wieldable

Many bug fixes

Update: 14 Feb, 2023 @ 2:28am

Fixed multiple bugs
Added skip button for opening sequences

Update: 8 Feb, 2023 @ 7:34am

Added LOTS of stuff
New cutscenes, storyline, enemies, rewards, voicelines
Please update fmod!

Update: 21 Dec, 2022 @ 11:20am

5.03
Fixed 2nd Scarab wave softlocking game
Destroyed vehicles now eventually despawn improving endgame performance
AI no longer suck with the DMR and Reach Sniper

Update: 19 Dec, 2022 @ 12:57pm

5.02- Fixed for new Halo MCC version
Added Grunt Goblins by GreenKnight as an event
Added Skitterers event

Update: 7 Dec, 2022 @ 8:05pm

Update: 7 Dec, 2022 @ 7:48pm