Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Large Rail Construction Office
46 Comments
Zull55 14 Sep @ 5:20pm 
Thank you, I have been using this building for the past year now and can't tell you how great this works out. Thank you again
T600_Mod 29 Mar @ 4:27pm 
Hi I was Wondering If you Could Make a Copy Of this With 6 Rails,
I have been trying to make one myself but I cannot figure out how the Workshop INI File Works

would you expand on this one and make a 6 rail 12 vehicle Version
Thanks for making this even if you dont make the other
Guardian 13 Nov, 2023 @ 4:56pm 
Is it still range limited?
Fiend  [author] 14 Jun, 2023 @ 6:19am 
Looks like Steam removed the video link. Try changing the dots to commas and see if that gets through.
Fiend  [author] 13 Jun, 2023 @ 2:50pm 
I have tested with version 0.8.9.8 and it is building bridges normally. Was there a particular type of bridge it failed with?
trollcity 4 Dec, 2022 @ 8:17pm 
Отключил режим "космонавта", построил ванильную ж.д. стройконтору, включил в ней закупку всего и привез рабочих - она тоже не работает. Значит проблема не в моде, а в моем сохранении. Это хорошо, т.к. мод нравится и не придется его менять на другой.
Fiend  [author] 4 Dec, 2022 @ 7:38am 
I am on 0.8.8.15 and the construction office is working for me. I'm am not using Cosmonaut mode though.
There have been some changes in route finding in recent versions which could be causing a problem. In your game, does the vanilla office work?
trollcity 3 Dec, 2022 @ 11:13pm 
На последней версии игры эти конторы не хотят ничего строить. Все ресурсы есть, но на запланированных к постройке линиях пишет, что "нет техники или работников". Хотя техника есть и работники тоже. Т.к. в сохранении других контор нет, а в "режиме космонавта" их быстро не построю, то не могу проверить источник проблемы - игра (новая версия) или мод. Но до последнего обновления игры все прекрасно работало.
Gerbilskij 27 Aug, 2021 @ 7:49am 
Thank you
Fiend  [author] 27 Aug, 2021 @ 3:26am 
Updated.
Gerbilskij 22 Aug, 2021 @ 1:55am 
With the new capacity of the default rail construction depot, the storage should be adjusted to match at least the vanilla one: 250t open storage and 12t electric components (mayba also double the gravel to 300t).
dennis 11 Apr, 2021 @ 1:22pm 
thx 4 bringing it back
Kitoboy 8 Mar, 2021 @ 11:20am 
Can the heating system be removed? The developers have removed the heating system for the Construction Office vanilla version.
BareJag 27 Aug, 2020 @ 5:56pm 
Lately I've had some problem with limiting the workforce for this building. It resets to maximum irregular, but usually more than once per minute. Haven't run rail construction offices at below cappacity for a long time, so I don't know if it's the mos or the game that's at fault. I had to build a small depo and send some of the construction vehicles there to limit it. Luckily there is one in the workshop suitable for the smallest sets.
ccrzzydve1 22 Aug, 2020 @ 6:40am 
for some reason this mod still requires heat even though that's been removed from the game as of latest patch
Jeho Blahorodí 24 Jul, 2020 @ 10:55am 
OK, I'll try to reinstall game. It might be an issue on my side - hope it will solve the problem, this mod is awesome! :) btw. Do you consider increasing storage capacity? With improved track builders (with bigger capacity) it would be mostly welcome :)
Fiend  [author] 24 Jul, 2020 @ 3:30am 
I tried building it on an existing map, and also on a new map, but I didn't see any problem with power.
Jeho Blahorodí 23 Jul, 2020 @ 12:42pm 
Hi, there is one problem with this mod - I already built it for many times and everything was OK. Today I built it againt and it requires enormous amount of energy (many BILLIONS MW). Is it possible there is any bug in game?
Fiend  [author] 29 Apr, 2020 @ 8:45am 
I've subscribed to the mod myself and it doesn't seem to be causing any problems. Hopefully the Steam issues were fixed.
Fiend  [author] 29 Apr, 2020 @ 3:04am 
@Tyfive - it seems that some mods got corrupted yesterday. I'm hoping that Valve managed to fix it last night. They took Steam down for a while.
Can you try the mod again and let me know if it still crashes?
Fiend  [author] 28 Apr, 2020 @ 1:18pm 
How many times did this happen?
The mod hasn't changed since December, so it seems unlikely it has a major problem.
Tyfive 28 Apr, 2020 @ 12:24pm 
I think this mod maybe have problem. When I subrscribe to this mod the game crash during "initialize building types" and when I describe the game working well.
gnrnr 11 Apr, 2020 @ 10:25pm 
I just realised I dont have power to that building yet. Maybe that is the problem.
gnrnr 11 Apr, 2020 @ 9:50pm 
I'm having an issue where the fuel trucks from a distribution office cannot unload fuel at the construction office. Is there something I'm doing wrong?
MrKrabs 4 Mar, 2020 @ 8:09am 
I love you mod.
Works perfectly and looks good.
Fiend  [author] 4 Mar, 2020 @ 7:38am 
The number of workers is based on the construction train you buy, not on the building.
almost harvesting season 4 Mar, 2020 @ 7:33am 
The small vanilla one has 125 workers and this large one only 45?...
MrKrabs 16 Feb, 2020 @ 8:22am 
I'm going to build a train bridge in my game soon. I'm using vanilla RCO.
By the way. RCO stands for Rail Construction Office, right? What's the shortcut for the road construction office then?
Akturis 13 Feb, 2020 @ 3:47am 
Yes, just now the representative in the social network answered me, and you have the same failure with bricks at the Railway Builder?
Honilno 8 Feb, 2020 @ 9:51pm 
@Aktyris - did U send request about the bug to developer?
Akturis 7 Feb, 2020 @ 4:27am 
so, wait, this bug is also on the original office, this question is now for the game developers.
Fiend  [author] 7 Feb, 2020 @ 3:27am 
I've never seen this happen, and I have built several bridges and tunnels. What happens if you deliver more bricks to the office?
Akturis 7 Feb, 2020 @ 12:41am 
The mod has gone bad. When a train builds bridges or tunnels, the brick numbering fails in the Large Rail Construction Office, and the damaged code "1" is displayed instead of the number of bricks.#js" and the rail loader hangs in the building. What's it? How do I fix this?!!!
Fiend  [author] 19 Dec, 2019 @ 3:33am 
No, it is just roughly based on various rail sheds I have seen.
MG83 19 Dec, 2019 @ 12:53am 
Does it have any historical relevance ?
voindnm 4 Dec, 2019 @ 4:29am 
thanks a lot, dunno how to add your name to reply in front
Fiend  [author] 4 Dec, 2019 @ 2:55am 
@voindnm : I don't think it's possible for the building construction office to act as a store, but even if it could, you would not be able to assign it as a source, because only the default buildings can be sources at the moment.
voindnm 4 Dec, 2019 @ 1:58am 
possible to do a Bulders Construction Office as wel as RCO with some storage area for start the Game from the begining for resources?
Олег Монолит 23 Nov, 2019 @ 1:08am 
wow. good !!!
Fiend  [author] 21 Nov, 2019 @ 12:38pm 
No. I did try to allow this, but the game would not allow me to add it as a destination for a freight train.
aantono 21 Nov, 2019 @ 10:08am 
Is it possible to bring fuel, or other materials by train directly into the RCO?
Fiend  [author] 21 Nov, 2019 @ 2:26am 
There is no pipe connection, but a truck should be able to unload fuel.
-USSR-UndeadCommunist 20 Nov, 2019 @ 4:05pm 
Is there any way to connect a a oil tank or unload fuel from a truck into to?
Frosty 18 Nov, 2019 @ 8:34am 
i have been waiting for this since the game was released ;d
archiver213 17 Nov, 2019 @ 11:04am 
wow nice work !!
Comrade Joe 17 Nov, 2019 @ 10:48am 
Τhis might be one of the most glorious additions to the game yet :)