Globalne statystyki rozgrywek

Oxygen Not Included

Globalne osiągnięcia
 
% wszystkich
graczy
Łącznie osiągnięć: 46
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70.8%

One Bed One Bath

Have at least one bed and one toilet for each Duplicant in the colony.
52.9%

To Pay the Bills

Use a Duplicant's Skill Points to buy out an entire branch of the Skill Tree.
52.5%

Outdoor Renovations

Construct a building outside the initial starting biome.
45.9%

It's Not Raw

Have a Duplicant eat any cooked meal prepared at an Electrical Grill or Gas Range.
43.2%

Good Egg

Hatch a new critter morph from an egg.
35.3%

Royal Flush

Replace all the Outhouses and Wash Basins in your colony with Lavatories and Sinks.
32.3%

They Got Better

Cure a sick Duplicant of disease.
30.2%

Oxygen Not Occluded

Distribute 1000kg of Oxygen using gas vents.
26.6%

Red Light, Green Light

Automate a building using sensors or switches from the Automation tab in the Build Menu.
24.5%

Ghosts of Gravitas

Recover a Database entry by inspecting facility ruins.
22.9%

Turn of the Century

Reach cycle 100 with at least one living Duplicant.
14.9%

Slick

Enter an oil biome for the first time.
12.2%

Art Underground

Have a Duplicant with the Masterworks skill paint a Masterpiece quality painting.
7.9%

One Year, to be Exact

Reach cycle 365.25 with a single colony.
7.8%

And Nowhere to Go

Have 8 Duplicants wear non-default clothing simultaneously.
6.7%

No Place Like Clone

Have at least 20 living Duplicants living in the colony at one time.
6.0%

Totally Tubular

Have Duplicants travel 10,000m by Transit Tube.
5.9%

Pulling Back The Veil

Reveal 80% of map by exploring outside the starting biome.
5.7%

Tune Up For What?

Perform 100 Tune Ups on power generators.
5.2%

Space Race

Launch your first rocket into space.
5.1%

First Teleport of Call

Teleport a Duplicant and defrost a Friend on another world.
4.9%

Immovable Object

Block a meteor from hitting your base using a Bunker Door.
3.9%

Locavore

Have Duplicants consume 400,000kcal of food without planting any seeds in Planter Boxes, Farm Tiles, or Hydroponic Farms.
3.2%

Get a Room

Build at least one of each of the following rooms in a single colony: A Nature Reserve, a Hospital, a Recreation Room, a Great Hall, a Bedroom, a Washroom, a Greenhouse and a Stable.
3.0%

Job Suitability

For 10 cycles in a row, have every Duplicant in the colony complete at least one chore while wearing an Exosuit.
3.0%

Easy Livin'

Have Auto Sweepers complete more deliveries to machines than Duplicants over 5 cycles.
3.0%

Some Reservations

Improve Duplicant Morale by designating 4 areas as Nature Reserves.
2.9%

Down the Hatch

Produce 10 t of refined metal by ranching Smooth Hatches.
2.8%

Not 0K, But Pretty Cool

Reduce the temperature of a building to 6 Kelvin.
2.5%

Honorary Doctorate

Unlock every item in the Research Tree.
2.3%

Super Sustainable

Generate 240,000kJ of power without using coal, methane, petrol or wood generators.
2.1%

Home Sweet Home

Establish your permanent home by fulfilling the requirements of the Colonize Imperative.
1.9%

Soft Launch

Build a launchpad on a world without a teleporter.
1.8%

Radical Trip

Have radbolts travel a cumulative 10 km.
1.6%

Carnivore

Have Duplicants eat 400,000kcal of critter meat before the 100th cycle.
1.4%

Morale High Ground

Have all Duplicants in a rocket survive in space for 10 cycles in a row with a morale of 25 or higher.
1.4%

The Great Escape

Ensure your colony's legacy by fulfilling the requirements of the Escape Imperative.
1.1%

Sweeter Than Honey

Extract Uranium from a Beeta hive without getting stung.
0.8%

Moovin' On Up

Find and tame a Gassy Moo.
0.8%

That's Rad!

Run a Research Reactor at full capacity for 5 cycles.
0.7%

Cluster Conquest

Land dupes or rovers on all worlds in the cluster.
0.7%

Critter Whisperer

Find and tame one of every critter species in the world. Default morphs only.
0.4%

Mine the Gap

Mine 1,000,000kg from space POIs.
0.4%

Cosmic Archaeology

Uncover the past to secure your future by fulfilling the requirements of the Exploration Imperative.
0.3%

GMO A-OK

Successfully analyze at least one seed of all mutatable plants.
0.1%

Full Steam Ahead

Secure your colony's industrial future by fulfilling the Power Imperative.