RimWorld

RimWorld

[SR]Factional War
Shadowrabbit  [developer] 7 Jul, 2021 @ 7:04am
Bugs and issues with version 1.2
If you subscribe many mods. Plz create a collection and post url here.
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Showing 1-15 of 37 comments
silverskene 7 Jul, 2021 @ 11:00am 
Cannot reform a caravan during or after faction contention. Even if all enemies are dead and all loot is loaded onto pack animals.
Shadowrabbit  [developer] 7 Jul, 2021 @ 4:37pm 
@silverskene:
fixed.
silverskene 8 Jul, 2021 @ 5:12am 
Thank you. I'll check later today. Quick question: are the faction contentions more frequent than the other events. They are the only ones I have gotten so far.
Shadowrabbit  [developer] 8 Jul, 2021 @ 5:26am 
@silverskene:
It's random as other events
Threnix 9 Jul, 2021 @ 3:30pm 
Yesterday was my first interaction with the mod - I tried to land a helicopter (from SRTS Extended) into a factional battle. Doing so caused the battle, the helicopter, and my pawns to permanently vanish from the world map as soon as the helicopter was in place to land (which normally would initiate the "generating encounter map"). The encounter was never generated.

Is this mod incompatible with SRTS? Thanks
Shadowrabbit  [developer] 9 Jul, 2021 @ 5:51pm 
@Threnix:
I am not sure. If there is a log report, maybe I can check what happened. I'll try this mod with SRTS. Maybe it cauded by otherelse .
Threnix 9 Jul, 2021 @ 9:01pm 
I'll try to get you a log next time a faction war event shows up
Saint Kevro 10 Jul, 2021 @ 6:10am 
Hello, I've played about 30 hours with the mod installed, and only had one event related to this mod trigger. It is the only mod I have installed, currently. Is this normal? Is there a way to trigger the events in dev mode or increase frequency?
Shadowrabbit  [developer] 10 Jul, 2021 @ 8:07am 
@Saint Kevro:
It is normal. It is just the same as other incidents. And I think this incident is good for players most of the time. So i don't want to trigger it often. If you want, you can call this incident in dev mode. But I suggest not to do this. anyways enjoy it !
engager6 13 Jul, 2021 @ 6:53am 
Indeed, added incidents are far to often, i got no raids in like half a year and faction war incidents like 4-5 times. I mean faction fighting are fun and all, but those are zero threat to you, your mistake was making it an incident storryteller considers major threat, so when most of raids are now replaced by your zero hazard incidents and this is just not fun. Another issue is that sometime pawns from spawned group are spawned BEYOND MAP EDGE, or INSIDE THE MOUNTAIN that can cause all kinds of trouble and gamebreaking stuff, i hope it will be fixed too.
Shadowrabbit  [developer] 13 Jul, 2021 @ 8:27am 
@engager6:
I'll think about chance of incident. It need a long time to test. But I dont have enough time to play. The second issue i never see, maybe it was due to other mods.
Shadowrabbit  [developer] 13 Jul, 2021 @ 8:29am 
@engager6:
Thank you for your suggestion !
DerpFaceCake 14 Jul, 2021 @ 5:03am 
If you have prisoners of an enemy faction, after you are alerted that the winner will kill the remaining soldiers, they will kill your prisoners. I did try to capture one of the downed Raiders but they also killed my other existing prisoners
Shadowrabbit  [developer] 14 Jul, 2021 @ 5:04am 
@DerpFaceCake:
It is a old feature. Update the version, they will not kill your prisoners.
Echoreon 14 Jul, 2021 @ 3:08pm 
ive been having a issue where if 2 factions fight in my map and any of them consider me neutral or ally, every time one person of their faction dies it lowers my reputation with them.
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