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I don't remember if there's a place to go to with suggestions for the core game, but if there is you should probably post some of these thoughts to it.
I can understand the desire for the event. Electricity having a downfall on a remote planet. But it does occur way too often.
could you add an option so that the fuses only disipate the power if they are between the fuse and the short?
Although, the relevance of the new post to this specific discussion is up to debate.
"Zzztt...
This event can occur anytime a power conduit has energy flowing through it. The conduit may suffer a fault, causing it to short circuit and start a fire.
If any batteries are connected, the fault will also discharge all stored power in the process, increasing the size of the explosion. Unconnected batteries (through a switch or separate power network) will not be affected."
From the wiki.
EDIT: Also, I don't use batteries in game, and still experience short circuits. This is on both my vanilla and modded playthroughs.
This mod is great, and I appreciate it