RimWorld

RimWorld

Infused
Damos 31 Jan, 2019 @ 2:41am
Bugs
Last edited by Damos; 31 Jan, 2019 @ 2:41am
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Showing 1-15 of 24 comments
Damos 31 Jan, 2019 @ 2:41am 
DPS bonuses on equipment actually does nothing
Regularity 3 Feb, 2019 @ 12:32pm 
Originally posted by Dani's:
DPS bonuses on equipment actually does nothing
Probably for the best? Some of those artifact claims to give +10 dps, but that's like a +100% dps output for your average melee guy. And that's not even including the increase in attack speed, or dps multiplier from those same artifacts. So if the +dps infusions are fixed, they'd need a huge nerf to be not break game-balancing.

It'd also be nice of melee-enhancing infusions clarified what they enhance (weapons only? Unarmed only? Both? And for unarmed, only damage from arms, or also things like tails and teeth?)
Damos 3 Feb, 2019 @ 11:24pm 
Originally posted by Regularity:
Probably for the best? Some of those artifact claims to give +10 dps, but that's like a +100% dps output for your average melee guy.
I think it will be good if he just remove it, cuz im just becoming agressive if see this enchant, it just takes 1 ench slot and does nothing :steamsad:
«Wyvern» 26 Feb, 2019 @ 6:19am 
Infused appeals weared by dead people aren't noticed as "weared by dead people", only RPG Style inventory show it with a dead head on the picture
DoctorofMadness 18 Mar, 2019 @ 4:17pm 
in a stock pile, wood is counted as a "non infused weapon"
«Wyvern» 18 Mar, 2019 @ 4:34pm 
Probably because you have a mod wich use wood as weapon. If you remove it, the wood will be back as a single raw ressource type
Wearing infused items make humen been 100X price..every one more than 300k price...make emeties so many ...
Finesse 3 Jul, 2019 @ 10:55pm 
It seems that melee cool down reduction on apparel doesn't work.
STINKENSLOP 22 Jul, 2019 @ 11:16pm 
@«ⓌⓎⓋⒺⓇⓃ» LOL! Wood by default is already a weapon in the vanilla game! you have to get rid of it through mods tho
STINKENSLOP 22 Jul, 2019 @ 11:17pm 
or what Im saying is, its not a mod
«Wyvern» 23 Jul, 2019 @ 3:26am 
never knew this :d
Vamp 8 Apr, 2020 @ 4:41pm 
Humming Infusion reduces psychic sensitivity to 0
Pavlentine 8 Oct, 2020 @ 8:07am 
I've got a weird issue. Some of my items with infusions which gives extra hp for item are lose this amount of hp every time I start a game. I've tried to repair them with MendandRecycle but after restarting a game they lose them again :/
(Playing with both Infuison mods tho)
CrusaderRO 19 Jul, 2021 @ 2:57am 
Hi. I'm using this together with Outfitted and CombatExtended. Currently, the issue is that I cannot find stats related to energy/mana or ability costs in Outfitted to prioritize them. Is there any way to fix this? Thanks
Bazalisk 11 Oct, 2021 @ 3:44am 
anyone know why infusions vanish from items when i change map location or load into the game? :(
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