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  1. Discussion topic: Deadly Spell Impacts Transparency Fix for ENB by Korodic and Daralima Wiki Link No longer needed with SSE ENB v0.484 or higher.
  2. Discussion topic: QUI by Qudix Wiki Link I'm assuming Qudix will drop the Alpha from the title at some point. I have pre-emptively done so for this topic title. This mod adds various UI fixes and tweaks: AddItemMenu alternative (basically an explorer of the items for your list of plugins that can be then added to your inventory if desired if I understand it right) Stay at the System Page fix The ability to add/remove buttons from the main menu Remove the Creation Club banner.
  3. Discussion topic: Raven Rock - Fix Exit on Horseback by AndrealphusVIII Wiki Link I tried this fix and it works like a charm. Without this fix almost impossible to go through the entrance with a horse.
  4. Discussion topic: Grass Cache Fixes by DoubleYouC Wiki Link Use a SSE 1.5.97-created grass cache in SSE 1.6.xxx without NGIO dependency to allow grass LOD in SAE. Related Topic s Get 1.5.97 without a backup Run 1.5.97 and 1.6.xxx on same PC via MO Kezyma's Root Builder for Mod Organizer Now that NGIO has been updated, downgrading the game is no longer necessary for generating the grass cache. Dropped as of 2.3 in favor of Grass Cache Helper
  5. Discussion topic: Lucien Lachance AE by LeonardoTrote Wiki Link Previously name: Immersive Spectral Assassin / Lucien Lachance Restored
  6. Discussion topic: Torches Ignite Oil by Thurderan Wiki Link
  7. Discussion topic: SkyUI SE - Flashing Savegames Fix by SkyUI Team/ousnius Wiki Link
  8. Discussion topic: Oxygen Meter by powerofthree Wiki Link This mod is currently Accepted; however, marked for Testing again due to: Does what it says on the tin. Nothing more, nothing less. Install: wherever and whenever - it's a SKSE plugin.
  9. Discussion topic: WoW Dragon Mounds CTD Fix by Diego2891 Wiki Link Mod is currently Accepted, but under Testing again due to WoW potentially being replaced: I don't know what causes this issue for some, but not others. However, it doesn't seem to hurt to have this installed either way. It would better to simply include it for those that do have the issue. I've tagged with with Lighting & Weather since this would only be installed if that section is also installed.
  10. Discussion topic: Wonders of Weather by isoku Wiki Link Mod is currently Accepted, but currently under Testing to potentially be replaced by the following:
  11. Discussion topic: Skyrim Landscape and Water Fixes by Wizkid34 Wiki Link Replaced in v2.3 and Vanilla Landscape Corrections.
  12. Discussion topic: Rudy HQ More Lights for ENB SE Deathbells and Nirnroots by rudy102 Wiki Link
  13. Discussion topic: Rudy HQ More Lights for ENB SE Bthardamz by rudy102 Wiki Link
  14. Discussion topic: Faction Fixes SE by acidzebra Wiki Link
  15. Discussion topic: Blended Roads by T4gtr34um3r Wiki Link The plugin is redundant with Cathedral Landscapes.esp, so move Blended Roads.esp to Optional ESPs. Blended Roads option: Cathedral Landscapes --> Blended Roads REALly Blended Roads option: Cathedral Landscapes --> Blended Roads Bridge issue fixed in Blended Roads v1.7
  16. Discussion topic: Oakwood by Arthmoor Wiki Link Dropped in v2.3.
  17. Discussion topic: Masque of Argonian Vile SSE by bastardsamuraii Wiki Link Replaced with Masque of Clavicus Vile for Beast Race SE
  18. Discussion topic: DLC Timing UFO4P Patch by VishVadeva50 Wiki Link While checking conflicts, I saw this mod needed a patch, to which I found that VishVadeva50 has already provided for us as an esp replacement.
  19. Discussion topic: Helarchen Creek by Arthmoor Wiki Link Dropped in v2.3 considering it's a general/generic location with no real added value.
  20. Discussion topic: Viewable Faction Ranks by Reath1 Wiki Link
  21. Discussion topic: AI Overhaul SSE - Official Patch Hub by mnikjom/SpiderAkiraC Wiki Link
  22. Discussion topic: Whose Quest Is It Anyway by Fudgyduff Wiki Link
  23. Discussion topic: Better Dyndolod Red Mountain Plume by MrNeverLost Wiki Link
  24. Discussion topic: Majestic Mountains - Patch for Dynamic Volumetric Lighting and Sun Shadows by Sakatsuky Wiki Link Insert mod just after MM in Foundation, letting SaME and SLaWF override, respectively. Subset of MM meshes (the mountain ones + a few unique city rocks) edited to make them double-sided. Ignore the title referring to the obsolete DVLaSS. There is no dependency on it. They're just meshes. Intended for use with EVLaS nowadays. If not using EVLaS, they're useless and a waste of resources. Installation (later overwrites previous): Majestic Mountains. This mod. Skyrim - A Mountainous Experience double-sided version. Beware of possible performance degradation. Can't say I've noticed it in the ~2 months I've been using it. No other issues to report either. Does it actually make a significant improvement with shadows casted by mountains in loaded cells? I can't tell you either as I'm spending more time playing than rigorously checking these kinds of details these days. To compensate for the possible performance degradation, you can turn off double-sided mountain LODs because they reportedly don't work, so they're just a waste. Even sheson can't tell if they work because he's never tried it
  25. Discussion topic: Inferno - Fire Effects Redux by AUTHOR Wiki Link Dropped in v2.0.0 in favor of Embers XD.
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