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Earlier this week I Am Alive creative director Stanislas Mettra stated that the survival adventure wouldn't be released on the PC due to piracy. Today he backed off on those comments, stating that there's still a possibility of a PC version.
"I would really love to see a pc build of the game and I dont think I meant to say "the game won't happen on pc" it's probably an English language miscommunication (I am not native English speaker)," Mettra said in an email to IncGamers. "What I meant is that the pc version did not happen yet [sic]. But we are still working to see the feasibility of it, which is not necessarily simple. I gave some examples to illustrate the problematic [sic], but obviously it is not in my hands and not my part to talk about this."
"Honestly, which game maker would not love his game to be playable on as many platforms and by as many people as possible?"
So, there you go. Ubisoft is still leaving the door open for a PC version, sort of. Mettra's basic point from the earlier interview - that a PC version might not be worthwhile due to piracy - hasn't changed, though. Ubisoft would need to know that I Am Alive is going to sell well on the PC before they pull the trigger on a port. I suppose the key factor will be the performance of the Xbox 360 and PS3 versions.
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