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"SpongeBob's world is inherently funny": How Outright Games turned Bikini Bottom into an explorable 3D world for PS5
By Joe Foley published
From a spreadsheet of Easter eggs to a few creative liberties, the publisher speaks about The Patrick Star Game.
How to turn a 2D concept into an incredible 3D-printed figure
By Emily Chapman published
Concept artist Emily Chapman shares her process for sculpting, printing and painting an outstanding model to put on display.
Inside the impressionistic realism of DreamWorks' The Wild Robot
By Trevor Hogg published
Director Chris Sanders shares how the artisan aesthetic came to be.
Picayune Dreams scoops top honors at the GameMaker Awards 2024
By Joe Foley published
The unique roguelike triumphed amid an impressive short list.
"If you don't like it, don't buy it", former Sony Interactive boss says of Ghost of Yōtei character design 'controversy'
By Joe Foley published
Finally a voice of reason.
This video game was made using clay... and it's the best thing I've seen this year
By Joe Foley published
The Midnight Walk looks stunning... and terrifying.
How to watch Unreal Fest Seattle 2024
By Joe Foley published
Tune in for three days of Unreal Engine 5 news and insights.
The best 3D pens: model and design in 3D
By Ian Dean last updated
Bring your creations to life with the best 3D pens.
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