iAd
iAd was announced on April 8, 2010 as Apple's way to help developers make some money on free apps by showing advertisements that were both well designed and much more engaging than the typical, crappy mobile apps widely used in the industry. Apple had originally intended to jump-start iAd by buying then-independant mobile ad network AdMob, but Google swooped in and plucked AdMob out from under Apple so Apple bought Quattro Wireless instead.
iAd originally worked on a 40/60 split for Apple and developers but has since changed to a 30/70 split. iAd campaigns were also originally envisioned at the high-end, with potentially million dollar spends attached to them. That amount has dropped drastically over the years.
Apple maintains an iAd Gallery app in the U.S. to showcase iAds (last updated in 2012), iAd Producer to help registered developers create and polish their iAds, and iAd Workbench to create and manage campaigns.
- Free - iAd Gallery for iOS - Download now
- Free - iAd Producer for Mac - Download now{.nofollow}
- Free - iAd Workbench of web - Visit now{.nofollow}
Latest about iAd
Shot on iPhone... for Mother's Day!
By Rene Ritchie last updated
Apple is celebrating Mother's Day, as captured through the eyes of friends and family and the lens of iPhone.
Apple releases first iPhone 5s commercial, Metal Mastered, and it's all about the gold
By Rene Ritchie last updated
Behind the scenes of Spike Jonze's psychedelic HomePod ad
By Cella Lao Rousseau published
Adweek has a great behind-the-scenes look at the making of Apple’s new ad/short film “Welcome Home" (and it’s kind of incredibly awesome!)
Re-live every iPhone TV advertisement starting with the original 2007 “Hello”
By chrisoldroyd last updated
Samsung makes fun of iPhone users, fails to show Galaxy Note features, in Super Bowl attack ad
By Rene Ritchie last updated
Master your iPhone in minutes
iMore offers spot-on advice and guidance from our team of experts, with decades of Apple device experience to lean on. Learn more with iMore!