Last updated on Aug 2, 2024

How can you use gamification in K-12 education?

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Gamification is the use of game elements, such as points, badges, leaderboards, and rewards, to motivate and engage learners in a non-game context. Gamification can be a powerful tool for K-12 education, as it can enhance students' intrinsic and extrinsic motivation, foster collaboration and competition, and provide feedback and recognition. In this article, you will learn how to use gamification in K-12 education, and what benefits and challenges it can bring to your classroom.

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