🍞 New in Toolbag 5: Real-time baking (for real)! Bake Projects now offer real-time previews as you make changes. Instantly see how adjustments to your texture maps will look—without interruptions! Keep working in Toolbag while your baked maps write to disk seamlessly. 🔧 To try it out, load a Bake Project or create a new one, then hit the Preview Material button. Baking automatically starts when you tweak the cage, meshes, or materials. 💡 Progress is tracked in the status bar, where you can pause or cancel interactive updates. Want full control? Switch to Offline Mode to disable automatic re-bakes, suitable for those working with heavy meshes or older GPUs. Download Toolbag 5 today and bake all the maps effortlessly: marmoset.co
Marmoset
Software Development
Developers of Marmoset Toolbag, creative software for 3D real-time rendering, look-dev, texturing, & baking.
About us
Marmoset is the developer of Toolbag, the artist's unified solution for 3D real-time rendering, look dev, texturing, and baking. Now featuring a brand new texture painting system, free asset library, and hardware-accelerated ray tracing engine delivering stunning image quality and industry-leading baking performance. Also check out Marmoset Hexels, our 2D grid-based painting tool for isometric and pixel art, illustration, and animation.
- Website
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https://www.marmoset.co
External link for Marmoset
- Industry
- Software Development
- Company size
- 11-50 employees
- Type
- Partnership
- Founded
- 2012
- Specialties
- real-time rendering, tools development, game development, lookdev, game art, isometric art, 3D rendering, digital painting, product visualization, previsualization, WebGL, VFX, and art production
Products
Marmoset Toolbag
3D Modeling & Rendering Software
The creative standard in 3D real-time rendering, look-dev, texturing, and baking. Now featuring a new 3D texture painting system, free asset library, and hardware-accelerated ray tracing engine delivering stunning image quality and industry-leading baking performance.
Locations
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Primary
Employees at Marmoset
Updates
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Everything you need to know about UDIM support in Toolbag 5 ⤵️ Easily load and manage UV tile sets directly in Toolbag’s material editor using the UDIM workflow to create high-res, detailed materials. This new UDIM support makes handling multiple tile sets from one material instance a breeze. 💨 To load UDIM textures into a material: 1️⃣ Switch Texture Mode to UDIM 2️⃣ Load one texture, and Toolbag will auto-detect and load the rest 3️⃣ Or drag multiple textures onto the material thumbnail for smart loading It's that simple! ✔️ Streamline your material setup in Toolbag 5: marmoset.co
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🎨 Introducing Toolbag 5’s Seamless UDIM & Multiple Texture Set Support! Create textures across multiple UV tiles using UDIMs or unique texture sets per tile. Experience smooth 3D painting across tile borders. To get started, simply add a Texture Project to your scene and choose UDIM or Multiple Texture Set mode. 🔧 Quick Setup Tips: ⚫ When using UDIM mode, connect your material and let Toolbag auto-detect your UDIM tiles. ⚫ For MTS mode, assign a material to each texture set and load the corresponding maps. 👉 Try UDIM texturing now with Toolbag 5: marmoset.co
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🍞 Ready to bake with UDIMs in Toolbag 5? Now, you can achieve incredible levels of detail by baking high-resolution textures for multiple UDIM tiles simultaneously. Perfect for handling complex, high-resolution texture data, UDIMs are widely used in the film and game industries to split UV layouts into multiple tiles. This makes managing intricate texture sets easier than ever, whether by object or material type. Here’s how: 1️⃣ Add a Bake Project to your scene 2️⃣ Set Tile Mode to UDIM 3️⃣ Load your high and low poly meshes 4️⃣ Toolbag auto-detects UDIM tiles from your low-poly UV layout! Plus, customize resolutions for each tile and tailor your outputs to fit your project requirements 💁 Start baking with UDIMs in Toolbag 5 today: https://marmoset.co
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UDIMs are now available in Toolbag 5! 🎁 We’ve implemented UDIMs in Toolbag’s baking, texturing, and rendering systems. This allows you to split your UV layout into multiple tiles with a texture set for each tile, making it easy to manage complex, high-resolution texture data. 🍞 Using Toolbag’s baker, you can simultaneously bake high-resolution textures for multiple UDIM tiles, with automatic tile detection based on UV layout. 🎨 Texture Projects now support multiple UV tile sets, whether using UDIMs or having a unique texture set per tile. Easily 3D paint, add Fill layers and Procedural layers and create detailed effects that work seamlessly over tile borders. 📷 Load tile sets in your material setup for film and game assets that use the UDIM workflow to render detailed, high-resolution materials and easily manage the material settings for multiple tile sets from a single material instance. ⬇️ Download Toolbag 5 to revamp your 3D art production workflow today: https://marmoset.co
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🚀 Dive into Toolbag 5’s new rendering features in our video walkthrough, narrated by 3D Artist Hannah Watts: https://lnkd.in/dEfPSszN Hannah demos exciting additions, including the Hybrid render mode for a swift workflow, the Bevel Shader for smooth edges, and advanced Groom support for realistic hair. Plus, learn about Material Layering, Tri-Planar Projection, UDIM support, Procedural Skies, and AgX Tone Mapping to start creating showstopping renders. Download Toolbag 5 today: marmoset.co
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🎨 Check out Toolbag 5’s new revolutionary texturing and painting features with 3D artist Hannah Watts: https://lnkd.in/dCTjantt Discover UDIMs, Multiple Texture Set support, and powerful features like Vector Layers, Sync Points, Clone Tool, and Anisotropic Direction Painting. Download Toolbag 5 today: marmoset.co
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🍞 Want to learn about Toolbag 5’s new baking features and unlock new workflow improvements? Watch a narrated walkthrough covering all you need to know with 3D artist Pete McNally: https://lnkd.in/djYkjys9 Learn to achieve new levels of detail with UDIM baking, speed up your hard surface workflow with Bevel Shader baking, and see bake results immediately with real-time, interactive baking. You’ll also learn to create complex material bakes via the new Material Layering and Property Baking. Download the 30-day trial of Toolbag 5 today: marmoset.co
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Marmoset reposted this
🥳 Marmoset Toolbag 5 is Out Now! Check out the release trailer to see all the new features ready to help you unleash your creativity and save countless production hours while you create your best art ✨ Some of the highlight features in Toolbag 5 include: ✅ UDIM Baking, Texturing, & Rendering ✅ Interactive Baking ✅ Bevel Shader & Bevel Baking ✅ Vector Layers ✅ Carve Groups ✅ Clone Tool ✅ Sync Points ✅ Material Layering ✅ Triplanar Materials ✅ Groom Hair Rendering Learn more: https://lnkd.in/ggD5awzY
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🥳 Marmoset Toolbag 5 is Out Now! Check out the release trailer to see all the new features ready to help you unleash your creativity and save countless production hours while you create your best art ✨ Some of the highlight features in Toolbag 5 include: ✅ UDIM Baking, Texturing, & Rendering ✅ Interactive Baking ✅ Bevel Shader & Bevel Baking ✅ Vector Layers ✅ Carve Groups ✅ Clone Tool ✅ Sync Points ✅ Material Layering ✅ Triplanar Materials ✅ Groom Hair Rendering Learn more: https://lnkd.in/ggD5awzY