I just published my Voices of VR podcast deep dive into my coverage of the Snap Spectacles and Snapchat's AR ecosystem with over 8 hours of interviews across 15 Voices of VR podcast and featuring 26 different insights from indie AR devs + Snap reps (link at the bottom links to each episode). I was pleasantly surprised with how viable of an AR dev kit the Spectacles is with a 13ms motion-to-photon latency, very responsive and intuitive hand-tracking, and Snap's top notch ML.
But more than anything else, Snap has the most creative, exciting, and talented set of indie AR devs who have a viable platform to hone their AR lens skills, and that same lens workflow with Lens Studio ports over into building experiences for the Spectacles. Lots of concern about the 45-min battery, but you can also plug it into a battery pack & then you're limited by how comfortable the thermals will be. Snap has optimized for outdoor use, and their Connected Lens framework enables shared experiences, which the Es Devlin Council experience demonstrates powerfully.
Much more of my thoughts in the first & last episodes, but each episode is a deep dive into another corner of the Snap ecosystem:
Kickoff of Snap Spectacles Coverage with First Impressions with XR Analyst Anshel Sag
Niantic Launches Virtual Pet AR Game "Peridot Beyond" on Snap's Spectacles - Erin Schaefer and Asim Ahmed
Wabisabi Game Studio Leverages AR Connected Lenses on Snap Spectacles for Outdoor Capture the Flag Game - Anwar Noriega and Julio Martinez
Turning Your Phone into a Spectacles AR controller with DB Creations' "Tiny Motor Arcade" - Dustin Kochensparger and Blake Gross
Snap's Lens Studio, Spectacles, & "Polygon Studio" Open Source Low-Poly Drawing App - Max van Leeuwen and Liisi Mononen
Building a Geo-Located, Dungeon-Raiding, AR Game for Spectacles with Aidan Wolf
Snap Co-Founders Share Vision for AR & Spectacles at Lens Fest Q&A Panel - Evan Spiegel and Bobby Murphy
Snap AR Platform Lead Sophia Dominguez on Spectacles and AR Ecosystem
AR Lens Genres, Spectacles Impressions, & SelfReflect VTubing App Using Snap's Camera Kit with Brielle Garcia
XR Industry Reality Checks with Cix Liv and Turning Your Phone into an AI-Driven Exercise Routine
Arguing for Utility-Driven AR Minimalism with Lucas Rizzotto Reflecting upon the XR Market
Snap's Head of Spectacles Software Engineering Shares Technical Break Down of Design Tradeoffs - Daniel Wagner
Team of Women AR Artists Explore Dreams in Spectacles Hackathon - Alexis Zerafa, Lafiya Watson Ramirez, Meredith Binnette, Heather Dunaway Smith, and Nella
Freelance XR Dev Veronica Flint Shares Thoughts on Spectacles and Ray-Ban Meta Smart Glasses - Veronica F.
AR Medical Training App Wins Spectacles Hackathon + My Concluding Thoughts on Snap Spectacles - Sam Jones, Kathryn Hicks, Lauren Cason, Emma Sofija, and Paige Piskin
https://lnkd.in/gex75z9p