Thirteen Forty Seven Games

Thirteen Forty Seven Games

Education

Apex, NC 33 followers

The only organization dedicated to bringing high-quality, multiplayer, digital simulations to the modern classroom.

About us

The only organization that is dedicated to bringing high-quality, multiplayer, digital simulations to the modern classroom.

Website
www.thirteenfortyseven.org
Industry
Education
Company size
11-50 employees
Headquarters
Apex, NC
Type
Nonprofit
Founded
2022

Locations

Employees at Thirteen Forty Seven Games

Updates

  • Exciting initial results and this was done with a simulation. Imagine what could be done with serious games that are built to deliver content!

    View profile for Michael Prelaske, graphic

    Founder at Thirteen Forty Seven Games

    Last semester I conducted an informal experiment with two 9th grade world history classes. One was taught using best practice traditional methods and the other was taught using a Digital Game-Based Learning (DGBL) environment. (check the original post for more info on the experiment). This week I brought them back, after six months, to check on cognitive retention and retained interest. Students who engaged in the DGBL environment, the experimental groups, continued to experience growth overall. Students in the control group began to experience cognitive loss as a group. Most notable though was the lack of loss among the lower-scoring group from the experimental group compared to their peers in the control group, 5% loss versus 17% loss. I am going to try to get them back together at the end of their 10th, 11th, and 12th grade years too so stay tuned. Feel free to message me if you have any questions about the methodology.

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  • In "Edge of the World" students must first choose what country they will sail from then crew their ship from a pool of candidates with different skills, purchase all supplies necessary for the journey, and then plot their course to the new world. As they sail food and water are slowly consumed. Scenarios arise and must be dealt with. Once in the New World they must locate a port of their country and trade for goods and reprovision their ships for the journey back to the Old World. Simple user interface allows for quick instruction period. Pop up displays educate and explain as students play. Closed loop multi player game allow for a safe and secure experience managed by the instructor.

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  • On Giving Tuesday we would like to once again humbly ask for you to consider supporting us. 1347 is the only organization that is actively working on bringing high-quality, multiplayer, historical simulations to the modern learning space. Every dollar goes towards the production of our first simulation "Edge of the World" which is nearing completion and will be ready to be used in local schools in the spring semester. 1347 is a federally recognized 501c  https://gofund.me/82b4271e

    Grassroots Educational Charity, organized by Michael Prelaske

    Grassroots Educational Charity, organized by Michael Prelaske

    gofundme.com

  • It is hard to believe that we are already a year old. In that time we have received our 501c recognition, assembled a team of 20 volunteers, partnered with William Peace University and their Game Design Majors, and have nearly completed the MVP or our first simulation. I am excited to see what we accomplish in 2024!

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