3D Artist, Horizon
Meta provided pay range
This range is provided by Meta. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.
Base pay range
3D Artist, Horizon Responsibilities:
- Partner closely with art leadership and the engineering and design teams to define and develop prototypes and polished content in Unity and proprietary VR world-building tools.
- Oversee and manage layout, implementation and optimization of environment and interactive objects (including models, textures and shaders).
- Manage external vendors and provide feedback on externally developed projects.
- Responsible for outlining asset authoring guidelines, process and pipeline as needed.
- Work with engineers and technical artists to inform asset creation pipelines.
- Asset optimization -- topology reduction, draw call reduction, texture baking, etc.
- Work closely with engineers to implement interactive objects and systems.
- Quickly solve issues with your cross-functional peers.
- Collaborate and iterate based on the team's needs.
- Demonstrate broad technical expertise to assist in a wide variety of technical and artistic tasks.
- Demonstrate strong time management and prioritization skills.
- Collaborate with stakeholders to develop task lists to ensure assignments are progressing in alignment with schedules, milestones and overall project goals.
- 3+ years of experience in either the game, film or TV industries as a 3D artist.
- Experience communicating in a multi-disciplinary team, including engineers, artists, and designers.
- Experience with one or more commercial game engines (e.g. Unreal or Unity).
- Proven communication skills for working across multiple disciplines.
- Task driven, self-motivated, proactive & works well under deadlines.
- Generalist knowledge in skills such as modeling, texturing, lighting, animation, physics and particle systems.
- Experience to thrive in a dynamic and fast-paced environment.
- Professional content development experience, including shipping one or more titles
- Prior virtual reality experience
- Experience creating textures and materials in Substance
- Look development experience
- Experience working in a variety of visual styles
- Experience locating and resolving content and asset performance bottlenecks through investigation and content optimization
- Shader development experience a plus
- Experience in layout and level design
- Proven experience leading teams of artists in the creation of levels or game environments.
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.
Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.
$149,000/year to $205,000/year + bonus + equity + benefits
Individual compensation is determined by skills, qualifications, experience, and location. Compensation details listed in this posting reflect the base hourly rate, monthly rate, or annual salary only, and do not include bonus, equity or sales incentives, if applicable. In addition to base compensation, Meta offers benefits. Learn more about benefits at Meta.
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Seniority level
Not Applicable -
Employment type
Full-time -
Job function
Design, Art/Creative, and Information Technology -
Industries
Technology, Information and Internet
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