Harvey Nash

Motion Graphics Artist

Harvey Nash Redmond, WA
No longer accepting applications

Harvey Nash provided pay range

This range is provided by Harvey Nash. Your actual pay will be based on your skills and experience — talk with your recruiter to learn more.

Base pay range

$45.00/hr - $48.00/hr

Direct message the job poster from Harvey Nash

Title: Motion Graphics Artist

Duration: 10 months

Location – Remote-PST


Top 3 Hard Skills Required + Years of Experience

1. Minimum 3-5 years experience with Motion graphics experience.

2. Minimum 3- years experience with 3D software package and visual development software tools.

3. Minimum 3-5 years experience with Game development experience and commercial game engines.


Candidate Requirements

• Years of Experience Required: 3-5 overall years of experience in the field.

Best vs. Average: The ideal resume would contain the below -

-Game development experience

-A Portfolio that showcases a breadth of experience and talent in cutting edge Motion Graphics.

-Experience / skillset in Motion Graphics development and pipelines.

-Experience / skillset in industry leading motion graphic software (After Effects etc).

-Experience with industry leading 3D software packages (Maya, Cinema 4D, 3DS Max etc)

-Experience with visual development software tools. (Photoshop, Illustrator etc.)

-A strong and proven skillset using color theory, composition, layout, typography, and iconography.

-Production experience with modern real time game engines such as Unreal.

As a Motion Graphics Artist at The Initiative, you will have the opportunity to develop cutting edge Motion Graphics & visual effects for a truly exciting AAA project.

We are seeking a creative and highly motivated Motion Graphics Artist. You will work alongside the UI/UX Director & Art Director to pioneer world class motion graphics for futuristic/sci-fi Augmented Reality assets. In this position, you will be responsible for defining our AR visual identity and developing the style guide for a core pillar of the project.

Responsibilities:

• Work alongside the UI/UX Director to create industry leading Motion Graphics and visual effects, working from initial design ideation through to final integration in engine.

• Design cutting edge Motion Graphics that support the project core vision, world building & product goals.

• Work closely with Engineers and Tech team to drive and define implementation solutions and pipelines to a meticulous standard.

• An obsessive eye for detail and excellence.

• Drive the development of Style Guides and Process Guides.

• Communicate proactively and effectively in portfolio reviews with key stakeholders.

Qualifications:

• 3-5 years’ experience designing world class Motion Graphics for game/film or media industry.

• A Portfolio that showcases a breadth of experience and talent in cutting edge Motion Graphics.

• Extensive experience skillset in Motion Graphics development and pipelines.

• Extensive experience with industry leading motion graphic software (After Effects etc).

• Experience with industry leading 3D software packages (Maya, Cinema 4D, 3DS Max etc)

• Experience with visual development software tools. (Photoshop, Illustrator etc.)

  • Seniority level

    Mid-Senior level
  • Employment type

    Contract
  • Job function

    Design
  • Industries

    Staffing and Recruiting

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