2K

Producer

2K Los Angeles, CA

Pay found in job post

Retrieved from the description.

Base pay range

$87,400.00/yr - $129,340.00/yr
Who We Are

2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K’s portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in today’s most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.

Our team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meier’s Civilization, Marvel’s Midnight Suns, WWE 2K, and XCOM.

At 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they don’t meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!

What We Need

We develop quality games, from concept through post-launch updates, and assist in maintaining the creative vision of game franchises for 2K Games. As a Producer, you are a player-obsessed leader, capable of taking charge of a feature, product, or external team and unifying the project or group effectively towards a specific set of goals. Our team simultaneously runs multiple features and workstreams on a AAA product. We ship products in a timely manner and to a high degree of quality. We enable our Producers to contribute to the growth by improving processes, owning initiatives around training and sharing their knowledge.

What You Will Do

  • Develop and maintain publishing product schedules, along with roadmaps to balance multiple projects with different timelines and requirements across a broad array of collaborators
  • Establish, maintain, and improve relationships and collaboration with internal cross-functional teams and external studios
  • Validate product and feature budgets and schedules, maintain costs, anticipate, identify, and partner with our staff in resolving overruns with studios, outsourcing partners and other departments
  • Ensure alignment and adherence to product quality targets, schedules, and budgets through expectation management, iterative review and feedback cycles of milestone criteria
  • Ensure projects are set up for success in hitting quality targets through collaboration with User Research, Consumer Insights, Data Science, and QA departments
  • Coordinate with internal partnerships and release management teams to shepherd projects throughout their lifecycle across modern gaming platforms
  • Partner closely with Marketing, QA, Product Management, and Analytics, to produce executions of milestone requirements and a cross-functional roadmap
  • Synthesize information from multiple sources in comprehensive and effective communications.

What Will Make You An Extraordinary Fit

  • 3+ years of experience in internal or external game development or publishing
  • Experience working on a Live game or service
  • Experience building and maintaining collaborative and healthy relationships with studios, vendors, internal teams, and other external resources
  • Effective communication, time and project management skills
  • Experience shipping console & PC or mobile titles and detailed knowledge of those platforms
  • Ability to assess quality and foresee development challenges at all phases of product development
  • Expected to identify and then own any responsibilities that lie within the scope of the project and are not currently assigned
  • Must demonstrate strong fiscal sense, in leading budget and scope expectations both within the team and to executive management
  • Experience with industry-first parties (Sony, Microsoft, Nintendo) seeing projects from concept to gold master

Bonus Points

  • Experience with AAA products preferred
  • Consistent track record of using research and analytics to apply player influence on product outcomes
  • Experience in producing systems-based game development is a plus
  • Knowledgeable of game industry trends and enjoys playing strategy games

As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need a reasonable accommodation.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts

The pay range for this position in California at the start of employment is expected to be between $87,400 and $129,340 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.

  • Seniority level

    Mid-Senior level
  • Employment type

    Full-time
  • Job function

    Design, Art/Creative, and Information Technology
  • Industries

    Computer Games

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