Ubisoft really can surprise us. I was skeptical about the new Prince of Persia, but after reading a few reviews, I decided to give it a try. How could I miss a good Metroidvania game? And I never regretted it. This game is up there with the best, featuring a compelling narrative, intricate combat, thrilling platforming, and a vast map for exploration. It stands shoulder-to-shoulder with Hollow Knight and Metroid Dread. I also looked into game accessibility and found that Prince of Persia excels here too.
Playing on "normal" difficulty was challenging, but the game offers an impressive system to customize difficulty. Whether it's adjusting the parry window or adding checkpoints for tricky platform sections, the game lets you tailor the challenge to your skill level. This makes Prince of Persia a game that both seasoned gamers and newcomers can enjoy at their own pace. Unlike Metroid or Hollow Knight, which might not be for everyone, Prince of Persia welcomes all players.
I believe making games hard for the sake of it misses the point. Games should engage and entertain, not exclude. This game does it right by offering fun and learning opportunities for all. What other games offer such thoughtful difficulty customization?
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Head of Development and Publishing Partnerships / Executive Producer / GM
2moLove that the first one is Dawn of War. Having started my career at Relic I remember this vividly. Superb work.