A few months ago, I foolishly argued on LinkedIn that Oppenheimer might have actually only required the credited VFX team of 27 people, given that Nolan's recent films featured an ever-decreasing number of VFX shots (Tenet only had 300) and most of the work was likely to be "invisible" 2D effects (i.e. removing signs of modern civilization, of which there wouldn't be much in the New Mexico desert). I also said that Nolan's "no CGI" assertion wasn't necessarily entirely false, given his preference for using IMAX film throughout the pipeline meant circumventing the digital stage altogether, including VFX, on as many shots as possible. A lot of people vehemently disagreed with me and pretty soon I was proven wrong on both counts, when it emerged that DNeg had credited 164 artists on their website. Fair enough. If I'd realised quite how disparaging of VFX Nolan had been, or noticed that most of the credited VFX team weren't actually artists, I perhaps wouldn't have bothered arguing that such a small team on such a big show was even possible, though I still don't think it's all that far-fetched.
More recently, the Japanese production that just won the VFX Oscar has claimed that they produced 610 shots for Godzilla Minus One with a team of 35 people in 8 months. They were apparently able to achieve all this in such a short timeframe because shots were well planned out in pre-production and the director was also the VFX Supervisor. Of the 35 artists, 8 were credited as Compositors, though 2 of those are credited as FX artists as well. Regardless, that's less than 2.5 days' comp time per shot; shots that not only involve removing traces of modern civilisation, but greenscreen keying, matte paintings, fluid sims, set extensions and a giant CG creature destroying city-wide environments... finalled to a standard good enough to win the Oscar for best VFX.
I've yet to see anyone question these claims.
Directors downplaying the work of VFX artists is a contentious issue that naturally provokes an emotive reaction from the VFX community and that obviously had more to with the response I got to my comment than the credibility of Nolan's disingenuous attempts to market Oppenheimer as having "no CGI". But it strikes me that the only reason people aren't questioning the makers of Godzilla Minus One's far more tenuous claims is that they embellish the capabilities of the VFX artists rather than diminish them.
Obviously, it's worth celebrating that they were able to achieve such impressive work, with such a small team, through innovative ways of working and that the director is championing the 35 VFX artists' significant contribution to the project. But if so few artists really did deliver all the post- in just 8 months, then they almost certainly didn't leave the office much in that time. That seems to me like far more of an issue than whether or not VFX artists are getting enough recognition from studios and directors for all their hard work.
Compositing Supervisor
8moNot sure they are against CG, but actually they don’t like bad or visible CG. Nobody likes visible CG 🤷♀️