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The leading platform for collaboration on sensory and consumer research

In an increasing number of domains, game-based learning is gaining traction. Could a more active and enjoyable approach to discussing a topic also enhance focus groups in sensory and consumer research? Catherine Leclercq and Fiorella Sinesio from the ESN member Centre for Food and Nutrition, Council for Agricultural Research and Economics (CREA-AN), Italy, decided to put this idea to the test. The study, funded by an ESN grant, has just been published in Applied Environmental Education & Communication. Congrats to Catherine Leclercq, Fiorella Sinesio Fiorella, and their research team! Exploring the use of game-based experiential workshops to complement focus group discussions toward more sustainable food systems. Catherine Leclercq, Anna Saba, Elisabetta Moneta, Nicoletta Nardo, Fausta Natella, Marina Peparaio, Eleonora Saggia Civitelli, Elisabetta Toti & Fiorella Sinesio (2023) Applied Environmental Education & Communication, DOI: 10.1080/1533015X.2023.2270490 #gamebasedlearning #sustainability #focusgroups #sensoryscience #consumerresearch #consumerinsights #sustainableagriculture

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