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We're at #GDC2024 and can't wait to talk about the transformative power of VR in health and wellness with this powerhouse of a panel 💪 Sam Cole, Co-founder & CEO @ FitXR James Senior, Head of Product, VR & AR Experiences @ Meta Sara Cohen, VP, Content Creation @ Headspace Peter Banks, Senior Director of Marketing, Games & VR @ MLB We will dive into the dynamic opportunities within this growing sector, and discuss what's next in MR, haptics, biotracking, and more in sports and fitness games. 📆 See you on 3/21 at 11:30am! All the details: https://bit.ly/3PsvhLD

Game Developers Conference (GDC) - The Game Industry's Premier Professional Event

Game Developers Conference (GDC) - The Game Industry's Premier Professional Event

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Robert Signore

I help aging adults combat social isolation, have fun, find joy, and build friendships via a member-driven social virtual reality community

6mo

Although I was not at GDC and could not catch the session, VR is transformative in health and wellness, Sam Cole. We use FitXR in our morning fitness classes at the nonprofit Thrive Pavilion, facilitating human connections and socialization for older adults isolated at home. Our activities are designed around the International Council on Active Aging's seven dimensions of wellness, and FitXR may be the only option for social fitness in VR at the moment. A plus for Thrive is that FitXR has some modified routines that can be done seated, which is essential for some of our members. I would love to expand what we're doing with FitXR at Thrive and bring it to more of our 1500 and growing members.

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Ravikiran Katnam

AI Workload Simulation, Network Realism and Time Synchronization.

7mo

@Sara : Great perspective on role of VR and 3D in mindfulness.

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