Infocom Software Pvt. Ltd.’s Post

The beginning of Video Games: In the late 1950s, something amazing was about to happen at the Brookhaven National Laboratory. A physicist named William Higinbotham wanted to make the lab's annual exhibition more exciting. He had a groundbreaking idea: a game people could interact with. In 1958, Higinbotham created 'Tennis for Two.' He used an analog computer to simulate a tennis game on an oscilloscope screen. Two players controlled the game with handheld controllers, hitting a ball back and forth. The game showed a side view of a tennis court. Players adjusted their shots with a dial and pressed a button to hit the ball. It was simple by today's standards but revolutionary at the time. When the exhibition opened in October 1958, 'Tennis for Two' was a big hit. Visitors lined up to play, excited by this new kind of entertainment. It was a glimpse into the future of video games. Although 'Tennis for Two' was taken apart after the exhibition, its impact was huge. It showed the potential of interactive digital entertainment. For many years, it was forgotten, overshadowed by later games like Pong. But Higinbotham's work is a key part of video game history. Today, we remember 'Tennis for Two' as the first-ever video game. It sparked a multi-billion-dollar industry. From simple beginnings, video games have evolved into complex virtual worlds. Higinbotham's spirit of innovation continues to inspire the industry. #infocomstudios #videogamehistory #tennisfortwo #firstvideogame

  • tennis for two
  • video game history
  • first video game

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