We are happy to share the findings from our research article titled "Usability, Acceptability, Feasibility, and Effectiveness of a Gamified Mobile Health Intervention (Triumf) for Pediatric Patients: Qualitative Study."
Mental disorders are prevalent in children with chronic illnesses, and access to psychological support is crucial for their well-being. That's why we explored the potential of our mobile health game, Triumfland Saga, as a supportive treatment measure.
Our study aimed to evaluate the usability, acceptability, and feasibility of delivering psychological and treatment support via our solution in a clinical setting, while also assessing its preliminary effectiveness.
The results? Patients positively perceived Triumfland Saga, with high usability and acceptability evaluations. They found the game engaging and easy to use, while also providing beneficial and trustworthy information. Even after the study, many continued to use the game, highlighting its lasting impact.
Psychological support and mini-games were among the most utilized components, with patients seeking support or education numerous times throughout the intervention period. Importantly, we observed a statistically significant decrease in general health problems, indicating the potential of Triumf to improve health outcomes.
#TriumfHealth #MobileHealth #PediatricHealthcare #ResearchHighlight
Read the article: https://lnkd.in/d5G6ruH
Beautiful now if you can get the roaches and leaking ceilings at the Chicago location that’s be awesomeworking heat in the lab oh and working hoods oh and floor padding for the benches, oh and some diversified management with effective communication skills. I once heard my name being spoken in an Arabic conversation so I said excuse I heard my name but I didn’t understand what was said, they took their mask off got right in my face and said NOW DO YOU UNDERSTAND.