Microsoft Plans Boldest Games Bet Since Activision Deal, Changing How 'Call of Duty' Is Sold: Microsoft plans a major shakeup of its videogame sales strategy by releasing the coming installment of Call of Duty to its subscription service instead of the longtime, lucrative approach of only selling it a la carte. WSJ: The plans, which mark the biggest change to Microsoft's gaming division since it closed the $75 billion takeover of Activision Blizzard, are expected to be announced at the company's annual Xbox showcase next month, according to people familiar with the matter. Call of Duty is one of the most successful entertainment properties ever, generating over $30 billion in lifetime revenue. Activision, which makes it, has long released new editions annually, selling about 25 million copies on average, selling for around $70 each in recent years. Before the Microsoft deal last year, Activision was reluctant to fully embrace subscription-based models for a game that still attracts a premium price. Microsoft's subscription service, Game Pass, costs $9.99 to $16.99 a month, and provides access to hundreds of games from Microsoft and dozens of other companies. Read more of this story at Slashdot.
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Microsoft Plans Boldest Games Bet Since Activision Deal, Changing How 'Call of Duty' Is Sold: Microsoft plans a major shakeup of its videogame sales strategy by releasing the coming installment of Call of Duty to its subscription service instead of the longtime, lucrative approach of only selling it a la carte. WSJ: The plans, which mark the biggest change to Microsoft's gaming division since it closed the $75 billion takeover of Activision Blizzard, are expected to be announced at the company's annual Xbox showcase next month, according to people familiar with the matter. Call of Duty is one of the most successful entertainment properties ever, generating over $30 billion in lifetime revenue. Activision, which makes it, has long released new editions annually, selling about 25 million copies on average, selling for around $70 each in recent years. Before the Microsoft deal last year, Activision was reluctant to fully embrace subscription-based models for a game that still attracts a premium price. Microsoft's subscription service, Game Pass, costs $9.99 to $16.99 a month, and provides access to hundreds of games from Microsoft and dozens of other companies. Read more of this story at Slashdot.
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Microsoft Plans Boldest Games Bet Since Activision Deal, Changing How 'Call of Duty' Is Sold: Microsoft plans a major shakeup of its videogame sales strategy by releasing the coming installment of Call of Duty to its subscription service instead of the longtime, lucrative approach of only selling it a la carte. WSJ: The plans, which mark the biggest change to Microsoft's gaming division since it closed the $75 billion takeover of Activision Blizzard, are expected to be announced at the company's annual Xbox showcase next month, according to people familiar with the matter. Call of Duty is one of the most successful entertainment properties ever, generating over $30 billion in lifetime revenue. Activision, which makes it, has long released new editions annually, selling about 25 million copies on average, selling for around $70 each in recent years. Before the Microsoft deal last year, Activision was reluctant to fully embrace subscription-based models for a game that still attracts a premium price. Microsoft's subscription service, Game Pass, costs $9.99 to $16.99 a month, and provides access to hundreds of games from Microsoft and dozens of other companies. Read more of this story at Slashdot.
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From the Journal: Microsoft is facing the biggest test yet of its $75 billion bet on videogames: the release of a new installment of the “Call of Duty” franchise on its Game Pass subscription service, which customers will be able to access for the first time on Friday. The #tech giant’s acquisition of Activision Blizzard, the biggest deal in its history, was a wager on the future of how people will access and pay for #videogames. Microsoft sought to position itself as a disrupter, believing the streaming revolution would migrate from television and #film toward a growing, interactive medium with billions of rabid fans. “Call of Duty,” one of the most successful #entertainment properties ever, became part of Microsoft’s portfolio in the Activision deal. The company decided to make the latest installment of the shooter series, called “Call of Duty: Black Ops 6,” available at launch for streaming or downloading via Game Pass for $19.99 a month, hoping it will drive a surge in sign-ups. It will also be on sale separately for one-time purchase starting at $69.99. Microsoft sees streaming—and the subscription model that supports it—as a brighter path forward for its videogame business, which trails rivals Sony Group and Nintendo in console sales. So far, convincing gamers to trade downloads and a-la-carte pricing for the cloud and monthly fees has proven difficult for the software maker “The big picture vision is a Netflix for #videogaming, and I think that’s a very viable option,” said Joe Tigay, a portfolio manager at Equity Armor Investments, LLC, a longtime Microsoft bull. “I don’t know it will happen all at once, but Microsoft is in a good position to do that.” The videogame industry is facing structural obstacles similar to those Netflix faced before the streaming era began for movies and #TV. Some players are concerned about potential delays that could hurt their chances of winning in competitive games, while many of the most popular games today, such as “Fortnite,” are also free to play. Enthusiasts also tend to devote themselves to only a handful of games at any given time because developers continuously update them with new features. Some analysts are skeptical that Game Pass—whether people use it for #streaming or old-fashioned downloading—can ever achieve mass appeal. Game Pass had 34 million subscribers as of January 2022, a number that Microsoft disclosed in February 2023 and hasn’t updated. That is just a fraction of the estimated 3.1 billion people who play #videogames—including mobile titles—worldwide, according to analytics firm ALDORA Intelligence. Last year, consumers worldwide spent $183.9 billion on #game content alone, and this year such spending is expected to increase 2.1%, according to industry tracker Newzoo. Microsoft’s goal with videogames is to build “a software annuity and subscription business,” Amy Hood, chief financial officer, said on an earnings call in July. #gaming
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Looking at Microsoft recently released financial report for their Q4 and full fiscal year which ended June 30, 2024, it is clear that their acquisition of Activision Blizzard was a strategically splendid move which influenced greatly their revenue growth on the #Xbox content and services revenue. I'm not even surprised that the #CallOfDuty games particularly #ModernWarfare3 and #Warzone were responsible for this astonishing growth even though the Activision Blizzard was only added to their Financials in October 2023. Very few first-person shooter game titles can compete with the #COD franchise when it comes to securing the loyalty of its fan for as long as they have. Even those who don't play any longer still harbour their love. So, it's not surprising to see the COD MW II/III/Warzone 2.0 collectively ranked as 3rd and 10th in the TOP 10 PC & Consoles games in Q2 2024 in terms of Cumulative Revenue and Total Units Sold respectively (Newzoo Global Games Market Report 2024). They were behind only Fortnite & EAFC24 in revenue. Was I surprised Fortnite and EAFC24 were ahead of COD? Naaaa! I mean unlike the first 2 titles, COD is not on Nintendo switch. EAFC24 is very popular in Europe and particularly Africa where first-person shooter games are still a bit niched and also the fact that limited internet connectivity in some parts limit their ability to enjoy COD's full multiplayer packages like Warzone. I mean in Nigeria, almost anyone that calls him or herself a gamer be it hobbyist or professional plays EAFC24 (or their former FIFA titles). Irrespective, having personally played at least 65% of the entire Call of Duty Franchise, I know COD has the potential to take the no 1. position particularly in cumulative revenue generated. We already have a fantastic base storyline that COD gamers are always proud to associate with, a realistic in-game environment that shames other first-person shooter titles (all thanks to the great team at Activision). If Activision Activision Blizzard Media can look into a model that allows for players to actively win gifts in-game beyond XP points or player lounge bets there would be an even greater surge in play-hours and new players. Most of those who earn via streams are normally heavy gamers. So, this tends to entice even the light gamers. These gifts would be courtesy of partner brands ranging from drink sponsors to apparel, automobile, football clubs, banks, telecom, airline, tech etc. It's a win-win for Activision, COD lovers and partner brands as Activision generates more revenue via partner brands, subscriptions, units sold etc. COD lovers get the chance to win real gifts while playing. Partner brands get more interaction, exposure with the millions of old & new COD gamers who also become friendly and potential customers of those brands. As a new era in competitive gaming approaches with the recently declared #Esports Olympics, I earnestly look forward to the dynamic developments in the #videogaming space. 😊
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Happy Wednesday everyone! Hope you've all been having a good week so far, let's get right into today's round-up. 1. PlayStation kicked off the week by revealing the PS5 Pro, a new mid-gen refresh of the current PS5 that absolutely no one saw coming. Nope. Not a soul. You can check out all of PSU's coverage on the new console from me and my news-partner-in-crime Mike, here. https://lnkd.in/g4vZbnnh 2. Bungie celebrated the 10 year anniversary of "Destiny," and did so in part by announcing a whack of changes coming, like an entirely new release model. Instead of one big expansion, we're now getting two "medium-sized" expansions each year. https://lnkd.in/g6mj5vwS 3. Ubisoft's share prices have continued to fall, putting them near an all-time low for the company following what seems to have been a poorer than expected launch for "Star Wars: Outaws" on the sales front. A minority investor AJ Investments wrote an open letter to the company calling for a number of changes, like a change in management to get CEO Yves Guillemot out, and for the company to go private or to be sold off. Now, I'm by no means a 'fan' of Guillemot, but the Ubisoft described by AJ Investments in this letter is not one I think any of us would like to see. The devil you know, and all that. https://lnkd.in/gfZ-cWZ6 4. Roblox has announced a number of changes coming to its service, like how game creators on the platform will soon be able to charge real money for their games, instead of everything needing to go through the in-game currency Robux. That sounds like a really positive change, and it very well could be - somehow though I'm not confident in how games being sold for $10-50 will fare on a platform where nearly everything else is free-to-play. We should ask Firewalk Studios about how that might go. https://lnkd.in/g-ZBv9aK 5. SAG-AFTRA announced that 80 games have signed on to the interim agreement that includes the Gen AI protections actors and performers are looking for. It's great to see that there are clearly so many game studios who are willing to work with actors on these protections, and hopefully it can help move the needle so that these same protections can be included in the final contract, and have an end to the strike. https://lnkd.in/gKcHbpS7 Going off that last story, if you want to hear more about everything happening with the strike, you can check out my interview with legendary actor Jennifer Hale where we talked *a lot* about the strike. https://lnkd.in/gPc6Qu4E That's all for now! Have a good rest of your week!
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Today on GamesIndustry.biz... (Wednesday, 29th May 2024) 1. Your must read today is Chris Dring's analysis on who is subscribing to services like Xbox Game Pass, PlayStation Plus and Switch Online - and more importantly WHY they subscribe https://lnkd.in/egbYmd2S 2. The April charts from Circana are in, showing a 3% drop in US spending. Stellar Blade was the biggest selling game https://lnkd.in/ef4iRwVi 2b. Meanwhile, Circana's engagement charts show Fallout 4, 76, and New Vegas were among the most-played games of the month. Take a wild guess why https://lnkd.in/enryQG2n 3. Xbox confirmed Call of Duty Black Ops 6 will be on Game Pass at launch https://lnkd.in/eeA8dJrb 3b. In semi-related news, Activision won a lawsuit against EngineOwing, a Call of Duty cheats provider https://lnkd.in/epHtVtrj 4. Amazon has signed the debut title from Maverick Games. The team of ex-Playground devs is working on an open-world driving game https://lnkd.in/ee_3eQSS
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The new #Xbox Game Pass model doesn't appeal to me (and I'm not sure who). I'm a "casual" Game Pass user who buys 1-2 months per year to check out exclusives and the wider catalogue (apart from Starfield which I bought for the long term 😎🚀). With the upcoming slate of exclusives and promise of #CallofDuty coming day one to Game Pass (I love a COD weekend campaign) I was ready to commit in the same way as I do for #PlayStation plus. With the new changes, it'll end up being around $20 per month to get access to first day releases (the cheaper option doesn't include day one releases). There's going to be a high expectation of quality and regular releases from Xbox studios once this rolls out. Why not have a cheaper model that allows a limited number of exclusives per year (but still works out better compared to buying individually) that appeals to the "casual" Game Pass gamer? 😎😁 What are your thoughts on the new Game Pass model? #videogames #games
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Today on GamesIndustry.biz... (Friday, May 17th 2024) 1. The big news from last night was Take-Two's financial results, and the revelation that GTA 6 won't be arriving until Autumn 2025. Brendan spoke to Strauss Zelnick about both these topics and more https://lnkd.in/ehVtCC-X 1b. Meanwhile, Rebekah Valentine of IGN (and formerly of GI) asked Strauss about reports that Roll7 and Intercept Games have been shut down. The CEO said that Take-Two "didn't shutter those studios", but didn't deny the reports either. Try to get your head around that one: https://lnkd.in/evYDpr-K 2. In his column this week, Rob Fahey discusses Sony's shifting focus towards engagement time over units sold - and why this makes sense for PlayStation https://lnkd.in/eQD8_6WS 3. In This Week In Business, Brendan looks at the UK government's response to the Stop Killing Games campaign and why cooler screens offer an analogy for what's happening in the games industry https://lnkd.in/e-zQNFZP 4. There were multiple layoff stories today, with affected studios including Palia dev Singularity 6 (https://lnkd.in/evWT5GXG), Dauntless and Fae Farm studio Phoenix Labs (https://lnkd.in/eXz-z7Vn), and Player1 Events. 4b. Player1 Events is the organiser of Insomnia Gaming Festival, which is now said to be shut down after 25 years and more than 72 events. It's unclear what this means for Jagex's RuneFest, also run by Player1 Events. https://lnkd.in/exBMC3iZ 5. Geoff Keighley announced the line-up for this year's Summer Game Fest with 55 partners on board, many of which will be cramming game announcements into the usual two-hour showcase. Partners include Xbox, PlayStation, Epic Games, EA, Bandai Namco, Capcom, Sega, WB Games, and Ubisoft https://lnkd.in/eGQBNuKA 6. Airship Syndicate is making big changes to its latest title Wayfinder following the closure of the game's publisher last year. In a reverse of the usual trend, the game is dropping the free-to-play, online-only model (including all microtransactions) and becoming a premium single-player title with optional three-player co-op https://lnkd.in/eSaV7UYU 7. And Alan Wake 2 has won yet another award - this time, Game of the Year at the 2024 Finnish Game Awards https://lnkd.in/e5WZ2Aek Get even more news with the GI Daily: https://lnkd.in/eAkx_zen
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Wait let me guess. Microsoft buys ABK for $69 billion. Call of Duty, Diablo, World of Warcraft, Overwatch all head to GamePass. Meanwhile King forms the center of a Microsoft mobile store with Activision (Call of Duty mobile), Blizzard (Hearthstone), and older XGS adding other titles. Is this surprising? I could literally go to ChatGPT and put in "Microsoft buys Activision Blizzard King, what are the likely results for GamePass and Xbox Mobile store." And ChatGPT would output the same thing. This is 2+2 =4. Sigh... ----- GameDeveloper: "Report: Xbox planning to make Call of Duty a core part of Game Pass. After a lot of debate about sales and subscriptions, the shooter is arriving on Game Pass." (Danielle Riendeau, Editor-in-Chief) (May 17, 2024) "Call of Duty is coming to Game Pass after all, according to a new report by The Wall Street Journal (spotted via Kotaku). That's brand new for the series, which was part of Microsoft's major acquisition of Activision Blizzard last year. Microsoft was reportedly planning to reveal the news at its June showcase, but the cat is now out of the bag. There are no details available yet whether the games will only be available on certain tiers of Game Pass, or whether the price of the service could increase again, after a hike in July of last year. It's also unclear what, exactly, caused the decision at this time, as the question has been high on the minds of Microsoft leadership for quite some time. Reporting at the Verge claimed there was uncertainty at Microsoft about putting the shooter on the service. It's such a financial boon that some reportedly worried it was counter-intuitive to do so. There is some credible evidence that Game Pass eats into game sales, lending credence to those fears. Did Diablo set the tone for Call of Duty on Game Pass? There is perhaps some precedent here with Diablo IV, which arrived on Game Pass in March. "Last month we added our first Activision Blizzard title, Diablo IV, to our Game Pass service. Subscribers played over 10 million hours within the first 10 days, making it one of our biggest first party Game Pass launches ever," Microsoft CEO Satya Nadella said in an April earnings call. The good news for some studios comes with bad news for others. Just last week, Microsoft announced major cuts at its Zenimax branch, including the closure of Arkane Austin and Tango Gameworks. With even more pressure on the series to succeed, it seems Microsoft is placing a bigger bet on Call of Duty and Game Pass simultaneously here." GameDeveloper: https://lnkd.in/gq8Gm6pU #gameindustry #xbox #gamepass #abk #callofduty #activision #gamepublishing
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A budget of $180 M, 8 years in development, PlayStation publishing, what could go wrong? Was there even a chance? Hmm... If people praised Concord, As much as they ''criticized'' it, Things could have been different. (Slightly) Within 2 weeks of the game’s launch, Concord is closing its servers... A multiplayer FPS Hero Shooter, Couldn't pass 700 max concurrent players. With few competitors in the market now, It was ''not'' a bad idea to make one, 8 years ago. But today’s market is different. Hero Shooter Genre has ups and downs. For instance; Valorant, is #1 on console right now. Deadlock had 177.000 concurrent players. While; Both Overwatch 2 and Paladins underperformed, In terms of their expected success. So did Concord had a chance? I think they actually set the stage for fail, With ''weak'' unique selling point, Focusing on creating an ‘’IP’’ Rather than the gameplay itself. Media mostly talked about them Because of their low numbers, And failing with a big budget. With Marvel Rivals and Deadlock on sight, We will see if this genre has room to grow. If you were a decision maker, How would you invest $180M back then? Cheers. PS: Majority of data are taken from Video Game Insights, SteamDB while some are from Metacritic, Inc. and IMDb.com PS2: It does break my heart to see a studio close. Its never, ever a good thing. Period. Hi-Rez Ventures Riot Games Activision Blizzard Valve corporation NetEase Games Respawn Entertainment Electronic Arts (EA) Sony #videogames #concord #moba #steam #gameindustry
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