🎮 The global player base is expected to reach 3.42 billion in 2024, marking a 4.5% increase from last year. This growth is largely driven by the expansion of mobile gaming in emerging markets and the steady rise of PC gamers. Asia-Pacific remains the largest region, housing 53% of the world’s gamers. As the gaming landscape continues to evolve, how are you positioning your games to reach this expanding audience? Source: Newzoo Global Games Market Report 2024. #Gaming #MobileGaming #PlayerGrowth
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📣 Out now: the 4th annual edition of Mobile Games Index by adjoe x Statista. Once again in this edition, adjoe and Statista collaborate to present a benchmark for current mobile gaming, capturing player preferences, and forecasting industry trends. Interesting insights from the report: ⌛ The age group 40-49 spends the most time playing mobile games daily. 🍬 Casual genre shows the most growth across all age groups. 🎮 The mobile games market is growing again! It's always fun to verify if the game I spend hours playing made it to the report. 😆 Read only if you want to stay updated: https://lnkd.in/eGK22RiR #MobileGamesIndex #MobileGames #Gaming #adjoe
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🔍 July 2024 | Data Review on New Mobile Games Released in China 🚀 Dive into the fierce midsummer #MobileGaming battle with the latest releases from industry titans like Tencent Games, NetEase Games, and miHoYo! 💡 Explore the dynamics of China's gaming market and its implications for global industry players with Insightrackr. #MobileGames #MarketTrends #ChinaGaming #DigitalMarketing #GameAdvertising #StoreIntelligence
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I just updated our Mobile Game Statistics article with fresh data - check it out! https://lnkd.in/dzzp3Cd #gaming #mobilegames #Mobilegaming #mobilegamedevelopment #Mobilegamer #gamedeveloper #gamedev #gamedesign #gamedevelopment #games #liveops
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The changes and trends in the mobile gaming industry in the first half of 2024 the game download landscape has been shaped by the rise of mobile gaming, the impact of the pandemic, and the growth of digital and subscription-based services. These trends have established new norms in how consumers access and engage with games. Downloads increased slightly (1-2%) compared to H1 2023 Visit us: Smarteye.com
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I am delighted to share our industry report on 'Key Post-Launch Strategies for Live Service Games'. Download a free copy here: https://shorturl.at/pEFHJ Live service games now represent more than 50% of the gaming industry. While developers are increasingly drawn to this lucrative space, navigating its relatively early evolution presents challenges. Success stories like EA's announcement that they generate 73% of their revenue in the space - https://lnkd.in/g6y_VfVf. highlight the potential. However as the industry is aware there is huge risks in this competitive landscape. I hope this report, which we put together as a summary of many of the themes raised when we created the world's first live service conference - https://lnkd.in/g_fXeHtW - is helpful! Enjoy! #gaming #gamingindustry #GAAS #liveservicegaming
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🚀 The 2024 Global Games Market Report is out, and the trends are interesting!🎮 The gaming industry continues to evolve, with key insights that caught my eye: 1. PC Gaming on the Rise: PC gaming is expected to see significant growth this year, outpacing both mobile and console, thanks to cross-platform releases and evergreen titles. 2. Live-Service Games Reign Supreme: Titles like Fortnite, League of Legends, and Counter-Strike continue to dominate, keeping players engaged and driving spending. 3. Battle Royale’s Resurgence: The Battle Royale genre is making a strong comeback across all platforms, with new and existing titles drawing in massive player bases. 4. Generational Shifts: Younger gamers, particularly Gen Z and Alpha, are increasingly drawn to platforms like Roblox and Fortnite, indicating a shift in content creation and consumption. As a passionate gamer, I’m excited to see how these trends shape the future of our favourite pass-time. 🎮 What are you most excited about in gaming this year? Newzoo #VideoGames #PCGaming #Esports #GamingCommunity
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Wondering what's the current state of the gaming market in #China? 3 important stats for you: - The overall gaming market will grow by $7.4b between 2023 and 2028 - 44.5% of gamers now learn about new games on short video platforms like TikTok - 62% of the PC gamers spent more on games in 2023 vs 2022
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👾📊 𝑫𝒊𝒅 𝒚𝒐𝒖 𝒌𝒏𝒐𝒘 that although mid-core games account for only 12% of downloads, they generate a whopping 59% of revenue? ⭐ With casual games on the rise and hybrid-casual games also seeing increased revenue, it's clear that different monetization methods are key to success. 📥💰 𝐈𝐧𝐟𝐥𝐮𝐞𝐧𝐜𝐞 𝐌𝐨𝐛𝐢𝐥𝐞 𝐡𝐚𝐬 𝐢𝐭𝐬 𝐨𝐰𝐧 𝐭𝐰𝐢𝐬𝐭 𝐨𝐧 𝐭𝐡𝐢𝐬! While offering in-app purchases, we promote player loyalty by rewarding our players with prizes worth their time. 🎮 𝘑𝘰𝘪𝘯 𝘶𝘴 𝘪𝘯 𝘵𝘩𝘦 𝘥𝘪𝘴𝘤𝘶𝘴𝘴𝘪𝘰𝘯 𝘢𝘯𝘥 𝘴𝘩𝘢𝘳𝘦 𝘺𝘰𝘶𝘳 𝘵𝘩𝘰𝘶𝘨𝘩𝘵𝘴 𝘰𝘯 𝘥𝘪𝘧𝘧𝘦𝘳𝘦𝘯𝘵 𝘮𝘰𝘯𝘦𝘵𝘪𝘻𝘢𝘵𝘪𝘰𝘯 𝘮𝘦𝘵𝘩𝘰𝘥𝘴 𝘪𝘯 𝘵𝘩𝘦 𝘨𝘢𝘮𝘪𝘯𝘨 𝘪𝘯𝘥𝘶𝘴𝘵𝘳𝘺! Source: https://lnkd.in/fRWug2g #GamingIndustry #MobileGames #Entertainment
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🎮🌍 As Web3 games seek to penetrate Asia’s traditional gaming market, they encounter several unique challenges. Our latest article outlines the Top 4 Intriguing Challenges that these games must address, from cultural barriers to regulatory concerns. Explore how overcoming these hurdles can unlock significant opportunities in one of the most dynamic gaming regions. 🔗 https://lnkd.in/d6VbK6R2 #Web3Gaming #GamingIndustry #AsiaMarket #BlockchainTechnology #GameDevelopment #TechInnovation #GamingChallenges #DigitalGames #GameTech2024 #MarketEntry
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🎮🌍 As Web3 games seek to penetrate Asia’s traditional gaming market, they encounter several unique challenges. Our latest article outlines the Top 4 Intriguing Challenges that these games must address, from cultural barriers to regulatory concerns. Explore how overcoming these hurdles can unlock significant opportunities in one of the most dynamic gaming regions. 🔗 https://lnkd.in/dqDrdHpp #Web3Gaming #GamingIndustry #AsiaMarket #BlockchainTechnology #GameDevelopment #TechInnovation #GamingChallenges #DigitalGames #GameTech2024 #MarketEntry
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