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When it comes to AR/VR technology, the real test isn’t just in the lab; it’s in the everyday environments where you and we use these devices.     That’s where real-world data collection becomes crucial. In this interesting case study, we reveal how we helped a leading social network company gather ground truth data from a variety of home environments globally, enabling them to perfect their consumer AR/VR headsets for launch. 🚀     🔍𝐊𝐞𝐲 𝐡𝐢𝐠𝐡𝐥𝐢𝐠𝐡𝐭𝐬     📳Client Overview  ▶️A social network company, approached us with a unique challenge: to help them gather ground truth data for their AR/VR headsets from real-world home environments.     📳Challenges: ⏩Data was needed from diverse home environments globally.  ⏩Scalability across North America, Europe, and Asia Pacific.  ⏩Complex logistics, privacy, and IP concerns.     📳Our solution?  ⏩Used motion capture systems for high-quality data.  ⏩Develop detailed data collection requirements.  ⏩Managed global logistics, security, and IP protection.  ⏩Scaled operations to 15+ countries and 100 cities.     📳Key benefits  ▶️The project scaled to over 15 countries and 100 cities globally.  ▶️We utilized 1250 rooms in 336 homes worldwide, ramping up data collection by over 80%.  ▶️Our efforts resulted in a 75% improvement in the quality of KPIs for the client’s product teams.     Read our case study to know how we helped this social media organization elevate its data collection in real-world home environments. The link is in the comments 👇    #AR #VR #QualityEngineering #QualityAssurance 

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