Engineers from the research group Ertis at the University of Malaga have introduced a noteworthy advancement in the field of digital twinning – "Open Twins". These digital replicas, built on an open-source platform, signify a practical technological leap. The key attraction of "Open Twins" is its open nature (open source). This design choice aims to democratize access to digital twinning, making this technology more accessible to a wider range of engineers, programmers, and companies. By offering an open platform, it is expected to promote integration and ease of access in the domain. These "open twins" represent a significant step forward in the capabilities of digital replicas. This technology allows for the replication of complex structures and facilitates easier integration of digital twins, thereby improving efficiency by streamlining communication across different aspects of business operations. #opentwins #vr #xr #ar
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Have you 👀 spotted this week's Industrial IMMERSIVE news in your inbox yet? ICYMI, here's what we're highlighting this week: ❓ XR Executive Q&A: Innoactive and NVIDIA 🔝 AREA Releases Top 2024 AR Trends 💻 Immersive Engineering Gets a Leg Up With Industrial Metaverse 👩🔬 Breaking Down Quantum Computing: Implications for Data Science and AI 🏀 All-Star Metaverse Slam Dunk Be sure to subscribe, if you haven't already, to make sure you stay in-the-know on events, partnerships, tech releases and more related to industrial spatial computing, digital twins, XR/AR/VR, etc., and read this week's news (linked in comments). https://bit.ly/3SNciwa #ImmersiveTechnology #ImmersiveTech #XR #VR #AR #AugmentedReality #XRTech #IndustrialIMMERSIVE
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Cornell researchers have unveiled a groundbreaking wristband that uses AI-powered, inaudible soundwaves to track hand positions and interactions continuously. Potential Applications: - Virtual Reality (VR): Imagine seamless hand tracking for immersive VR experiences - Smartphone Control: Control your devices with hand gestures. - Cooking Assistance: Picture a cooking app narrating recipes as you chop, measure, and stir EchoWrist is among the newest low-power, body pose-tracking technology from the Smart Computer Interfaces for Future Interactions (SciFi) Lab. This innovation, directed by Cheng Zhang, an assistant professor of information science at the Cornell Ann S. Bowers College of Computing and Information Science, promises exciting possibilities. Devansh Agarwal, an Ignite Fellow for New Ventures at CTL, is further developing the technology to commercialize it. 🔗 Link in comments! #techtranfer #techlicensing #commercialization #CTLCornell #innovator #labtomarket
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According to the latest MarketsandMarkets Stats report, the Spatial Computing market is primed to hit a whopping $280.5 billion by 2028, boasting an impressive CAGR of 23.4% 💼💥 But here's the kicker - it might just skyrocket even beyond this rate! Were you already in the loop about this mind-blowing projection? If yes, share your thoughts in the comments below! Check out more here: https://lnkd.in/gJ6cdVdm . . . #spatialcomputing #AR #VR #MixedReality #AugmentedReality #VirtualReality #XR #SpatialAwareness #SpatialDesign #3DMapping #SpatialVisualization #SpatialMapping #tech
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Digital Twin & Smart City Strategic Master Planning, Tactical Roadmaps, Project Deployment, Integration, Reality Capture, Program Management
Looking forward to feedback on my most recent article published by #IndustrialIMMERSIVE. "Navigating Business Transformation with Digital Twins in Oil and Gas — Strategic Alignment to Implement Advanced Technologies"
🎉 We released the highly anticipated 👏 Industrial IMMERSIVE news and it's CHOCK-FULL of cutting-edge industrial XR/3D/AI/Digital Twin content and more! ICYMI, check out this week's highlights below: 🛢️ Navigating Oil & Gas Transformation with Digital Twins 💬 Siemens and NVIDIA Talk About the Industrial Metaverse 👓 Constructing a New User Experience with VR 📣 Fusion of Robotics, AI, and AR/VR Herald Revolution in Manufacturing ♿ Electric wheelchair + VR headset with Honda's UNI-ONE ...and a so much more that you MUST get your eyes 👀 on ASAP! Subscribe to make sure you don't miss out on this weekly industrial spatial computing news and read this week's news (linked in the comments). https://bit.ly/3UHTKiR #OilandGas #DigitalTwins #AI #ArtificialIntelligence #AR #VR #VRHeadset #SmartGlasses
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Two #GuestXR innovations have been recently presented in a collaboration impact workshop attended by representatives from the projects of the #SECTG cluster: SONICOM, EXPERIENCE H2020 Project, Carousel Dancing #TOUCHLESS and GuestXR. In particular, Anatole Lécuyer from Inria introduced a large set of #haptic technologies that can be used in various social interaction contexts in #VR, while assaf caftory from the Advanced Reality Lab - Reichman University (ARL) presented an #AI solution for controlling social scenarios in VR. These solutions were selected amongst the top six innovations out of the 14 submissions received by the different SECTG initiatives. https://lnkd.in/dZKSHnEX
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🔧 Bringing Assets to Life with iXGenie! 🛠️ Understanding and managing assets has never been more interactive and engaging. With iXGenie, we empower technicians to explore and interact with assets like never before. Our platform transforms complex machinery and equipment into lifelike, 3D experiences, enabling technicians to visualize, interact with, and truly understand the inner workings of each asset. This hands-on approach not only enhances technical skills but also makes troubleshooting and maintenance more intuitive. And that’s not all—iXGenie also brings these virtual assets to real size for seamless inventory management. Imagine walking through a virtual warehouse where every asset is at your fingertips, ready to be inspected, counted, and managed with precision. We’re revolutionizing asset management and technical training, making the complex simple and the virtual, real. #AssetManagement #Innovation #VR #InteractiveLearning #iXGenie #Technology #TechnicianTraining #virtualreality #metaverse #web3 #gamification #AR #VR #XR #VRX Girish Prabhu Fine Taufatofua Suresh Katamreddy IBM
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Join us this Friday afternoon for our next #HCIISeminarSeries with guest speaker Parastoo Abtahi, Assistant Professor of Computer Science at Princeton University. 🎙️ Talk title: "From Haptic Illusions to Beyond Real Interactions in Virtual Reality" 📅 Date: Friday, January 26 🕜 Time: 1:30pm 📍Location options: NSH 1305 + livestream 📝 Abstract: Advances in audiovisual rendering have led to the commercialization of virtual reality (VR) hardware; however, haptic technology has not kept up with these advances. While haptic devices aim to bridge this gap by simulating the sensation of touch, many hardware limitations make realistic touch interactions in VR challenging. In my research, I explore how by understanding human perception, we can design VR interactions that not only overcome the current limitations of VR hardware but also extend our abilities beyond what is possible in the real world. In this talk, I will present my work on redirection illusions that leverage the limits of human perception to improve the perceived performance of encountered-type haptic devices, such as improving the position accuracy of drones, the speed of tabletop robots, and the resolution of shape displays when used for haptics in VR. I will then present a framework I have developed through the lens of sensorimotor control theory to argue for the exploration and evaluation of VR interactions that go beyond mimicking reality. [URL in comment below] #cmuhcii #VirtualReality #Haptics #HumanPerception #HumanComputerInteraction #AugmentedReality #SpatialComputing
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In the realm of augmented reality, the transformation of digital work instructions is not just an innovation; it's a necessity. With tools like iPads at our disposal, the integration of AR in everyday tasks is democratizing expertise, making precision and best practices accessible to every worker, regardless of their location or experience. Taqtile's #Manifest platform embodies this shift, harnessing AR and spatial computing to elevate the way deskless workers interact with complex procedures. It's about capturing and disseminating knowledge, ensuring that every task, no matter how intricate, is executed with the utmost accuracy and efficiency. #AR #VR #Taqtile #Manifest #AugmentedReality #SpatialComputing
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🚝 Get on-board the Rail #IndustrialMetaverse: We will guide you through the remarkable capabilities of #VR #virtualprototyping and how it can reshape the #Railindustry's approach to product development. 🎧 Watch the recording in English or German: https://bit.ly/468tQYp #railway #xr
Get on-board the Rail Industrial Metaverse | Webinar On-Demand
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Global Lead, Virtual & Mixed Reality Content Sourcing at Meta (Facebook) | Former T-Mobile l Startup Founder | Immersive Tech Visionary l Speaker
Since the introduction of #hand #tracking on #Quest in 2019, we've witnessed a paradigm shift in how users interact with virtual reality. This technology isn't just a novel feature—it's a gateway to more natural and intuitive VR experiences. Here's what we've learned about the significance of hand tracking in VR: #Reduced #Learning #Curve: By using natural hand movements, we eliminate the need for traditional controllers. This lowers the entry barrier, making VR more accessible to everyone, regardless of their tech-savviness. #Enhanced #Immersion: Custom neural network architectures allow precise tracking of hand positions and movements, offering users a deeper sense of immersion. You're not just playing a game or exploring a virtual environment; you're fully experiencing it with your own hands. #Improved #Responsiveness: With the recent Hand Tracking 2.2 update, we've slashed latency by up to 40% in standard use and 75% in fast movements. This makes even the most dynamic VR games feel fluid and responsive. #Direct #Interaction: Our Direct Touch feature in the Quest operating system lets users interact directly with apps and the system, further blurring the line between virtual and real. #Solving #Locomotion #Challenges: One of the trickiest aspects in XR is natural movement. Our new gestures for hands-based locomotion are tackling this, offering a more comfortable and intuitive way to navigate virtual spaces. As we continue to refine and develop hand tracking technology, the possibilities for its application seem endless. From gaming to education, the way we interact with virtual worlds is being redefined. #VirtualReality #HandTracking #InnovationInVR #TechTrends
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