Launched and discontinued in 2006, ESPN burned through $150M, including $30M on a #SuperBowl ad, for its mobile phone and only hit 6% of its sales target. ESPN built a wireless service and special phone so sports nuts could receive score updates and browse ESPN.com content. In addition to the $300 cost for the phone, customers had to spend between $65 and $225 per month for content. It’s important not to scale go-to-market until you’ve had repeatable success with your product. I explain more about lessons from product flops in my blog: https://lnkd.in/gBAuMS8m My hobby of collecting artifacts from failed companies and products can be seen at www.failure.museum. I feature over 1000 items and their story of failure. Please check out the website and let me know if I'm missing any failed companies or products. Failure Museum
The ESPN phone is a perfect example of how even big brands can stumble. Customer Development first, pilot sales second, only then scale - and also, gradually.
Just think what could have happened if someone from Apple was friends with someone from ESPN in the early 2000’s…
$65 and $225 per month for content in 2006. Those numbers are insane now, but 18 years ago? Nuts!
I have a bunch of items from Home Automation and IoT + Mobility days past, will DM me Sean Jacobsohn. WSJ piece this weekend was +1
I recall a few of these failures around this time.
I like the brand name and also the domain name.
Similar to Amp Mobile
Ah the MVNO days, where Boost Mobile started every deck…
Attorney at Law
3moI was serious about Enron pieces if you want to contact me.