2023 has definitely left its mark on me. As a player: I always needed more than 24 hours a day. As a human: I've seen friends face Christmas jobless. As a manager: Meetings often centered on 'optimization'. 🔴 ‘Blaming’ the Pandemic? It's Just Reality. Great games: Many were delayed from 2022. Finally here. Layoffs: Some studios expanded too fast in 2020/21. 🟢 Yet, I'm bullish on gaming. Why? 3.8 billion active players by 2030. THAT'S HUGE! BRANDS CATCHING ON! Games in brand strategy? Using gaming to connect with audiences. The global market? It's craving gaming professionals. Happy New Year to everyone! 🎄
Definitely an amazing year for players and not so good for people working in the industry. Hopefully 2024 will be better for all of us 😊
So much consolidation, and I see the trend continuing. I am looking forward to see new game studios next year!
Man this is so... game-y!!! Sergei Vasiuk
Currently on my 3rd run on Baldur's gate 3, yep 24 hrs is not enough. Also Sergei Vasiuk you talked about games in brand strategy, what about branding (read also marketing) through games. Imagine Nike advertising some futuristic products through a holographic billboard in Cyberpunk, or GTA VI. What do you think?
Sergei Vasiuk GAME ON SIR!!!
Love this! A great visual that captures the year! Great work Sergei! Happy holiday and can’t wait to see what you share with us next year!
Really great breakdown of the year, the highs and the lows of working in the best industry on earth.🥲
Sergei Vasiuk That's a huge number, keep up the great work.👍
Typical katana enjoyer
10moGames really made me think about this - you have hands, right. Hands can make a nice, really nice punch. But imagine, if you have legs just as mobile and strached as hands, and you can operate them in all 360°. They are longer and they are damn much more powerfull than hands. Holy shit, how I ignored this for so damn long, lazy piece of shit.