We're a seasoned game development studio specializing in team augmentation and co-development. Our professional team worked on games like Lord of the Fallen, Star Trek: Resurgence, Outward, Rustler, and many more awesome titles! We offer comprehensive game development services, including: • Full-cycle development, • Porting and remastering, • VR experiences, • Post-launch content, • LiveOps. If you're in need of a studio that can boast vast experience in development, porting, or wish to consult regarding your project, don't hesitate to reach out: info@sneakybox.biz Do you have a big idea we can help with? Let's connect and create great experiences together!
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Our first game is an innovative cross-platform PvP strategy game inspired by classic chess. We're now hiring our first game designer to work on all aspects of gameplay. Tags: [Design] [Full Time] ⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes #gdc #gamedev #gdc2024 #Gamers #MobileGame #GameIndustry #GameIndustryUpdates #GamingIndustry
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Sign up for the GI Daily here to get the biggest news straight to your inbox With this year's Game Developers Conference kicking off in San Francisco today, it's a good time to take stock of some of the biggest challenges developers face, from rising costs to the ever-changing obstacles between your game and potential players – both of which are harder to reduce than ever. "Gaming is a mature industry, and while it continues to disrupt, it's also just harder to break in with a new game," Marc Whitten, president and general manager of Unity Create (the tech firm's division that handles its titular game engine), tells GamesIndustry.biz. Read more⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes
Unity: "The more places your games are, the more opportunity for discovery" | GDC 2024
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Sign up for the GI Daily here to get the biggest news straight to your inbox With this year's Game Developers Conference kicking off in San Francisco today, it's a good time to take stock of some of the biggest challenges developers face, from rising costs to the ever-changing obstacles between your game and potential players – both of which are harder to reduce than ever. "Gaming is a mature industry, and while it continues to disrupt, it's also just harder to break in with a new game," Marc Whitten, president and general manager of Unity Create (the tech firm's division that handles its titular game engine), tells GamesIndustry.biz. Read more ⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes
Unity: "The more places your games are, the more opportunity for discovery" | GDC 2024
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Sign up for the GI Daily here to get the biggest news straight to your inbox With this year's Game Developers Conference kicking off in San Francisco today, it's a good time to take stock of some of the biggest challenges developers face, from rising costs to the ever-changing obstacles between your game and potential players – both of which are harder to reduce than ever. "Gaming is a mature industry, and while it continues to disrupt, it's also just harder to break in with a new game," Marc Whitten, president and general manager of Unity Create (the tech firm's division that handles its titular game engine), tells GamesIndustry.biz. Read more ⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes
Unity: "The more places your games are, the more opportunity for discovery" | GDC 2024
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com A review of the super creepy and understated indie game Pools from developer Tensori. The post Pools – A Review of The Things Inside Your Head appeared first on Indie Game Reviewer - The Best Indie Games. ⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes #gdc #gdc2024 #a16z #GameIndustry #Games #gamedev #GameDevelopment #GameIndustryUpdates
Pools - A Review of The Things Inside Your Head - Indie Game Reviewer - The Best Indie Games
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Sign up for the GI Daily here to get the biggest news straight to your inbox With this year's Game Developers Conference kicking off in San Francisco today, it's a good time to take stock of some of the biggest challenges developers face, from rising costs to the ever-changing obstacles between your game and potential players – both of which are harder to reduce than ever. "Gaming is a mature industry, and while it continues to disrupt, it's also just harder to break in with a new game," Marc Whitten, president and general manager of Unity Create (the tech firm's division that handles its titular game engine), tells GamesIndustry.biz. Read more⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes
Unity: "The more places your games are, the more opportunity for discovery" | GDC 2024
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New opportunity in Softermii
Hello, community👋 Softermii has an exciting opportunity for a LEAD GAMEPLAY DEV to join our team! 🎮 We are developing a AAA multiplayer shooter game from scratch, featuring innovative gameplay mechanics and big ambitions. If you have the skills and passion to bring this vision to life, we want to hear from you!😎 🌐 Apply Now: https://lnkd.in/gVnxY2HT 💰 Also, we have a bonus for recommendations. So if you know the perfect candidate who may be interested, just connect with us! Have a lovely day💛💙 #GameDevelopment #GameplayDeveloper #AAA #MultiplayerShooter #InnovativeMechanics #JoinOurTeam #TechCareers #Softermii #ReferralBonus #JobOpportunity #GamingIndustry #TechTalent #Vacancy
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Epic today held its annual State of Unreal event at the Game Developers Conference in San Francisco, with new announcements for gamers and developers alike. On the player side of things, the big attraction of the event was no doubt the first look at the new Marvel game from Skydance New Media and Amy Hennig, 1943: Rise of Hydra. Set in World War II, the narrative-driven action-adventure game stars Captain America and Black Panther. Hennig was on hand to not only introduce the game, but also show off some new Unreal Engine effects featured in the game, like a Nanite adaptive tessellation feature that allows developers to later tile textures and use shader logic to create complex environment effects like foot prints or tire tracks in real-time with a minimum of geometry. Read more ⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes
Amy Hennig's new Marvel game leads off Epic's State of Unreal | GDC 2024
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🚨 Kaedim3d.com is HIRING 🚨 Send resumes to recruiting3d@kaedim.com Sign up for the GI Daily here to get the biggest news straight to your inbox With this year's Game Developers Conference kicking off in San Francisco today, it's a good time to take stock of some of the biggest challenges developers face, from rising costs to the ever-changing obstacles between your game and potential players – both of which are harder to reduce than ever. "Gaming is a mature industry, and while it continues to disrupt, it's also just harder to break in with a new game," Marc Whitten, president and general manager of Unity Create (the tech firm's division that handles its titular game engine), tells GamesIndustry.biz. Read more ⭐ The world's best game studios ship 7x faster with Kaedim3d.com - try it today to turn sketches into game assets in minutes
Unity: "The more places your games are, the more opportunity for discovery" | GDC 2024
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5moIt was a pleasure working alongside you guys during the development of Star Trek: Resurgence. Keep up the great work!