Walt Disney Animation Studios’ Post

Meet Brent Burley, Principal Engineer - Software “As a Principal Software Engineer, my primary focus is supporting and enhancing Disney's Hyperion Renderer which we use in producing the final images for all of our features and shorts. My day to day tasks vary from brainstorming with artists to exploring and experimenting with new techniques, as well as all of the usual tasks associated with software development. I find it most rewarding when I can use technology to improve the life of artists in a substantial way. This could be to help them do their tasks more easily, but it is even better when I can enable them to achieve something they couldn't do before.” Connect with Brent this week at SIGGRAPH! Learn more http://di.sn/6003GoVVh

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Rudy Cortes

Technical Art Lead at Amazon. Past Technical Director at Blizzard Entertainment , Disney Animation, Pearl Studios

3mo

This guy is one of the most creative and knowledgeable software engineers I have met throughout my career. In an industry full of smart people, he stands out, big time. Attend this panel if you can. U won’t regret it. Way to go Brent!!

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