Kicking off ‘Keep it Real-time’

Kicking off ‘Keep it Real-time’

Hi, and welcome to the first edition of Keep it Real-time. Every other week, we’ll round up recent news and resources from Unity, including the latest developments in real-time 3D. Plus, enjoy stories about how creators are using the tech – including tips to help you create and grow your projects using our tools. 

Today, we’re reporting from our first in-person user conference in four years: Unite 2023.

Discover how we’re shaping the foundation of the Unity Engine for the future. Plus, find out who won statues in the 15th Unity Awards. And, for any developer concerned about responsible AI, unpack our model training methodologies.

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Unite 2023: Deepening our commitment to game development (and announcing Unity 6)

At every Unite, the Keynote is packed with developers sharing stories and games, new Unity demos, and updates about what’s coming and what’s here now to support all of you as you design, build, deploy, and run video games. From the upcoming Unity 6 Long Term Support (LTS) release to the latest on Unity AI and PolySpatial, there’s something for every aspiring creator.

Read the story then share which tool you’re most excited to explore in the comments.

Unite 2023: 15th Unity Awards, new dev resources, and the latest Tech Stream release

With 1,800 creators in attendance, Unite 2023 played host to breakout sessions, listening lounges, executive summits, and more. Whether you joined us in Amsterdam or were following along from home, this roundup features highlights from the event that we know you won’t want to miss.  

Read the story.

Responsible AI and enhanced model training at Unity

In order to provide useful outputs that are safe, responsible, and respectful of other creators’ copyright, we’ve challenged ourselves to innovate our training techniques for the AI models that power Unity Muse’s sprite and texture generation. Learn how Muse generates results, unpack our model training methodologies, and get to know our two new foundation models.

Read the story.


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Looking ahead

We’re so glad you joined us for the first-ever issue of Keep it Real-time. We’d love to hear what you want to read about in the future. Any solutions you’d like highlighted? Topics you’d like us to cover? Drop a comment and let us know!

#AI #RealTime3d #Innovation #Technology #MadeWithUnity #gamedev #Unite2023


Bart Sky

Game Programmer & Technical Writer. Do not contact me.

10mo

Unity is great for VR and some game styles like mobile. I made lots of games really quickly and on point. Certainly faster than making my own game engine.

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stopped using unity after the bs from last guy in charge. usually once i'm soured on something that's it, but I hate to waste all I know in unity. why come back to a product that shits on developers? I dunno, maybe someone will convince me

이영호

배재대학교 게임공학과 교수

10mo

I hope to be able to develop realistic projects easily and quickly by utilizing various artificial intelligence convergence technologies in the Unity development environment. Thanks!

Daniel Petroski

formerly call center representative at State of Michigan (via Robert Half)

10mo

That naming marketing manager should be given a raise lol. Love it.

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Nima Abbasi

Student at George Brown College

10mo

Are we entering into a new era? 🔥

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