Silicon Valley Video Visits Seattle

Silicon Valley Video Visits Seattle

Thanks to B&H and the video teams at Riot Games, Meta, and Microsoft for hosting a two day studio crawl for 30 members of the local video production community last week. The spirit of studio sharing that got things rolling among the video teams of the  big tech companies in Silicon Valley found a ready audience in Seattle, the city that is now often called the media cloud capital of the world. Expect to see a large turn-out from Seattle coming down to Mountain View on January 28 for our annual Summit. And stay tuned for our plans to put down conference roots up there next year.

Jobs

Apple: Research Engineer – Video Tone Mapping Corsair: Short-Form Video Producer Diocese of San Jose: Videographer/Content Producer Google: Software Engineer III, Open Video, Research and Development Meta: Product Manager – Video Infrastructure NVIDIA: Senior Audio/Visual Engineer

Generative Artificial Intelligence

Microsoft Azure, Generative AI Are Empowering Cloud-Based Live Sports Production (Sports Video Group) Scott Bounds, Microsoft Senior Director, Data & AI Technical, shares how generative AI is impacting live sports production.

AI and Machine Learning

SVG Sit-Down: Perifery’s Abhijit Dey on Meeting M&E’s Modern-Day Storage and Asset-Management Challenges (Sports Video Group) Abhijit Dey, GM and COO at DataCore division Perifery, discusses the growing use of AI in metadata and advanced search, asset security, the latest highlights in his company’s portfolio, and more.

Streaming

Translate live sports automatically to reach international fans with AWS Media Services and SyncWords (AWS for M&E Blog) AWS explores a solution that it said addresses customer requirements to generate captions/subtitles for live streams without increasing cost or complexity.

Netflix Closes Successful Upfront and Expands Advertiser Capabilities Netflix announces expanded capabilities for advertisers, saying it will be launching an in-house ad tech platform in Canada in November and then globally in 2025. 

Augmented, Extended, Mixed, and Virtual Reality

Qualcomm Joins the AR Alliance for Augmented Reality Wearable Devices The AR Alliance announces that Qualcomm Technologies has become the last founding member added to its board of directors. The AR Alliance provides a supportive and neutral environment for organizations of all sizes to take an active role in advancing and strengthening the AR hardware development ecosystem.

HTC’s Viverse announces no-code virtual world builder (GamesBeat/VentureBeat) HTC, maker of the HTC Vive virtual reality headsets, said its Viverse platform has created a no-code virtual world builder. The Viverse Create platform is a suite of tools that offers creators the ability to build and share interactive multiplayer worlds to any device, anywhere.

Video Games

NVIDIA Showcases New AI Capabilities With ACE, RTX Games and More at Gamescom 2024 (NVIDIA Blog) NVIDIA’s announcements at Gamescom included NVIDIA ACE, a new suite of technologies that it said was designed to bring digital humans to life with generative AI. The first game to feature ACE and digital human technologies is Amazing Seasun Games’ Mecha BREAK, a combat game that NVIDIA said demonstrates the potential of AI-powered game characters.


yet another wonderful studio crawl series

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