An unnamed scientist referred to as “Candidate Twelve” is forced to survive through the facility as they face unknown alien danger, while being stalked by two opposing interdimensional entities.
Candidate Twelve is a Black Mesa community campaign mod based off the highly-acclaimed Half-Life Echoes, created by the original author “Mr. Gnang”. Experience the sheer horror of the disaster once again with levels revamped from the original mod, featuring new assets that will bring a fresh experience for the player to enjoy!
Below are various social media accounts to keep up-to-date to the project!
We need experienced mappers, modelers, animators, texture artists, and more, if you are absolutely interested in joining our team, please apply in the forms below!
Candidate Twelve and the C12 Team are not affiliated with Crowbar Collective.
Heya, folks. A lot of things have happened this past year, good or exceedingly terrible, you name it! This month of the year, we would like to show some insight in our course of development and work that we've done this past year!
Let's start from our current development status, our development has been quite slow as we've hit a lot of roadblocks that dragged us down to the dirt this year.
We have also made a couple of decisions, one of which is revamping the development structure of our project (Which most of you guys probably won't care), and a very major one. You may wanna ask, what decision is it? Well, cue the drum rolls please.
Dumdumdumdumdumdumdudmdumdudmdum.......
Wait for it.........
BAM!
We've decided to follow a chapter-by-chapter release format for the project. Some of you wonder why we're doing this, but we've discussed this a lot in private group chats and ultimately decided to do a chapter-by-chapter basis similar to Black Mesa: Blue Shift.
There are a couple of reasons for this:
1. Our project would gain more traction, and provide our players with great anticipation and content in the meantime. This would also help us find people who'd be down to support development of our project.
2. Development of the project would take very long. We decided that we should best focus on developing and polishing one chapter instead of spreading a bit too thin. This provides our team members more motivation, and releasing chapter-by-chapter would also provide us feedback from wider variety of players and improve them in the next version.
Overall, we decided to follow the chapter-by-chapter release format because we feel it's suitable based on the current position of the project.
Now unto showing some of the stuff we've been working on!
Some people expressed complaints that the HD pack weapons featured in the original Half-Life: Echoes (The M4, Beretta, SPAS-12 with stock) aren't present in our earlier gameplay footage. JustJacob has done a great job at modelling our versions of the weapons.
If you wanna see more awesome work that he has done, make sure to check out his ArtStation page! Artstation.com
We've also done some work with new first-person weapon animations! This is an animation showcase for our shotgun and crowbar:
In addition, a fellow member in our team (who has also worked on Black Mesa: Character Expansion) made specified faces for unique characters in the game! Here are these:
Welp, that's all that we have to show! If you got any thoughts, leave us a comment down below. Spreading the word about the project would be very much appreciated as well!
In case you're interested in helping us, we recommend filling this application forms below.
Trust us, this is a very important announcement. You'll need it later or else you combust and explode.
This is the 2nd media release for the project. Here, we will be showing progress we've made with Chapter 3 to 4.
After half a year of production, we’re finally proud to show you all what we’ve been working on for long. Enjoy the following gameplay teaser, and...
After 20 days of voting, it is time to present the top still-in-development mods for 2022 as picked by you, the players!
skill! It's a damn shame he's dead.
That looks awesome, great work! Although I still prefer the feel of the default weapons instead of the HD pack. I must say though, that you did a fantastic job modelling and animating them. Keep it up!
discord server gone, mod dead?
Remus said in the BMBS discord the next:
its been in the closet for quite a while now, development was a huge undertaking for a small team and everyone being too busy irl
I'm not really sure if we could continue it at this point in time but I really want to finish it someday
Then have ****** and grey matter to make a schedule and tell your boss to cash in those vacation days. Goodness, the generation we have to live with?!
Basically it's just another free mod, they will lose nothing if they cancel it.
On the other hand, I think that it is wrong to announce any mod if a developer is not sure that he will ever finish it.
The level of entitlement you must have to say this to a group of overworked hobbyists trying to make a mod for free is unfathomable
Might take a lot of time and years to remake this masterpiece, but i must say that i've been playing original and it was amazing, can't wait for the remake.
Hello, I just finished playing Half Life: Echoes today and I absolutely loved it. I'm really excited to see that there's going to be a remake! I wish you guys the best in making this mod.
any news of this mod?