The main purpose of this is to be used by the group I play with. Since the scope has increased from initial design, figured i'd upload it for others. Various changes to traders, recipes, items, and some blocks
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Due to shelves being lootable a new game is required.
Changes available mod slots on weapons, armor, and tools. In order of tier 1, 2, 3, 3, 4, 5. Changes Stack sizes for food, ammo, medical, drug, and most resources. Adds Speedy Nail gun. Same as base one just faster. Adds recipes for sewing kits, bottled acid, tempered steel, speedy nail gun, tempered steel auger/chainsaw/impact driver, mechanical/electrical parts, scrap polymer, brass and springs. Adds Tempered Steel blocks and Bars. Steel blocks upgrade to Tempered Steel. Forged Tempered Steel and Bars can be crafted in the forge once a crucible is acquired. Increases difficulty of Infested Quests. Shelves that are normally empty are now lootable. Traders only close for 3 min a day. close is 7:58 open 8:01