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Changelogs
Version 1.5
Added an improvement for the attachments that provide skill levels and fixed fortifying grip attack speed applying only when under 50% HP
Version 1.4
Updated compatibility for Update 1.0, the new attachments will get updated gradually as i don't have much time lately. Added a significant improvement for Plow vehicle mod and Armor vehicle mod.
Version 1.3
Fixed serrated blade not working as intended with secondary attacks. Fixed stamina usages for bows on polymer string, arrow rest and ergonomic grip. Reduced their values to 10% each as you can stack the bonus and get more reduction.
Version 1.2
Fixed a few mistakes in the xml file and added localization for description of each item. Some items descriptions were not touched as i didn't add anything significant to the item.
Version 1.1
furtherly improved serrated blade and 3 burst attachments.
Version 1.0
Released mod.
This mod improves most if not all the vanilla attachments.
Tired of your serrated blade mod being completely worthless? Barbed wire is just another cheap version of the serrated blade for clubs? The hunter is trash? 3 shot burst is useless??? I gotchu homie!
The localization file for the items decsriptions has been added. Currently supported languages: English. If you'd like to provide a localization for your own language, contact me here.
List of changes:
-Muzzle Brake: Now also grants a reduction of spread when you're firing in ADS mode.
-Barrel extender: Increased bonuses for sniper rifles.
-Suppressor/Silencer: Now grants a 200% bonus damage dealt to unalerted targets.
-Laser sight: Increased hipfire accuracy and added a faster spread recovery.
-Flashlight: Greatly increased light value.
-2x scope: Now deals 20% extra damage with a headshot, increases spread recovery.
-4x scope Now deals 40% extra damage with a headshot, increases spread recovery.
-8x scope: Now deals 60% extra damage with a headshot, increases spread recovery.
-Reflex sight: Reduced spread while firing in ADS mode.
-Semi auto trigger: Now grants a lot more rate of fire bonus while reducing the spread while firing in ADS mode.
-3 burst trigger: Massively increased rate of fire bonus so that it doesn't suck if you aren't too fond of releasing and pressing the trigger again to make it work as it should. Added a small penalty of spread while firing in ADS mode since it's on par with the full auto one.
-Full auto trigger: Reduced the penalty of spread while firing in ADS mode. Increased rate of fire bonus.
-Bipod: Added a recoil control bonus.
-Retracting stock: Added a recoil control bonus, improved hipfire accuracy, added a spread recovery bonus.
-Sawed Off barrel: Added a high damage bonus.
-Duckbill: Added a minor damage bonus.
-Choke: Added a damage falloff range increase bonus. Added a max range increase bonus.
-Magazine extender: Added a reload speed bonus. Added a minor rate of fire bonus.
-Drum Magazine: Added a rate of fire bonus.
-Foregrip: Added a rate of fire bonus for pump shotguns.
-Tube Extender magazine: Increased bonus ammo.
-Cripple Em: Increased chance to cripple an enemy, now also applies on animals rather than only zombies.
-Polymer string: Added a stamina usage reduction bonus.
-Arrow rest: Added a stamina usage reduction bonus, improved ADS and hip accuracy.
-The Hunter: Added a huge increase in dismember chance against animals and zombie animals. Increased the bonus damage against animals significantly. Applies heavy bleeding when hitting an animal with a firearm or arrow.
-Rad Remover: Now grants a significant headshot bonus damage against radiated zombies.
-Tempered Blade: Increased the vanilla bonuses.
-Serrated blade: Highly increased chance to apply bleed damage. Increased the amount of bleed applied.
-Weighted head: Increased the chance apply stun to enemies. Added a small block damage bonus. Added a small chance to knock down enemies with a secondary attack.
-Structural Brace: Increased the amount of degradation per use reduction. Added a small attack speed bonus.
-Ergonomic grip: Added the stamina bonus reduction to bows. Increased the bonus. Added a small attack speed bonus for melee weapons.
-Fortifying grip: Amount of health regenerated overtime was improved significantly.
-Barbed Wire: Chance of applying bleed significantly increased. Amount of bleed applied significantly increased.
-Metal spikes: Will now apply a minor bleeding to enemies.
-Metal Chain: Added a small chance to apply minimal bleeding to enemies. Added a higher chance knockdown effect on secondary hits.
-Burning Shaft: Increased duration of burning debuff applied to enemies. Significantly increased fire damage dealt to enemies. Note: this also increases the duration and damage of the "Torch" melee weapon.
-Firemans Axe: Significantly increased the amount of damage done to blocks. Removed penalty of EXP gain reduction.
-Grave Digger: Added a small degradation per use bonus reduction. Increased damage against its specific block type. Removed penalty of EXP gain reduction.
-Bunker Buster: Added a small degradation per use bonus reduction. Increased damage against its specific block type. Removed penalty of EXP gain reduction.
-Iron Breaker: Added a small degradation per use bonus reduction. Increased damage against its specific block type. Removed penalty of EXP gain reduction.
-Wood splitter Added a small degradation per use bonus reduction. Significantly increased damage against its specific block type. Removed penalty of EXP gain reduction.
-Diamond tip: Significantly improved degradation per use reduction. Added a significant damage bonus to all block types from Wood Splitter, Bunker Buster, Iron Breaker and Grave Digger. Removed penalty of EXP gain reduction.
-Fuel Tank Small: Slightly increased amount of fuel bonus. Added a reload speed bonus.
-Fuel tank Large: Increased amount of fuel bonus. Added a significant reload speed bonus.
-Stun Baton Repulsor: Enemies electrocuted/ragdolled will be slowed down.