This mod makes ALL zombies' Melee Range slightly lower and more realistic. Also acts as an easy way to change the ranges to whatever youd like. No long lines of code to comb through, and very easy to read.
Working in A20 and A21
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
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This mod makes ALL zombie's Melee Range lower and more realistic. It is fully configurable by anybody, and default values are listed.
Effectively makes Zombie Melee range 1 block. Seeing how 1 block = 1 meter and 1 meter = 3.28ft, I don't see the point in having Zombie arms seem 4 ft+ long. Not very Realistic if you ask me. Hence this mod. If the value is a bit too low you can easily edit the file in 30 seconds.
This works on Dedicated and SP
Tested and working in A20 and A21
How to install
Download, extract
Install
Steam Library > right click 7dtd > properties > local files > browse local filesDrag and drop the mod folder into a folder named "Mods" If you do not have this, right click and create a folder called "Mods" in the first directory that opens when browsing local files.