0 of 0

File information

Last updated

Original upload

Created by

xarara

Uploaded by

xarara

Virus scan

Safe to use

About this mod

Implements Laserllama's Hexcraft Wizard with level 20 progression.

Requirements
Permissions and credits
Translations
  • Spanish
  • Portuguese
Changelogs
Donations
Requires Script ExtenderCompatibility FrameworkCommunity LibraryImproved UI, and Expansion Level 13-20.

Some who study the arcane aren't satisfied with traditional schools of wizardry and turn to the dark arts in their hunger for power. Striking out into the wild, they seek out beings from the lower planes, creatures from the Shadowfell, or vile covens of hags in order to learn otherworldly eldritch magic.

Many who follow this path are willing to sacrifice anything, even their eternal soul, in order to learn sinister magics often reserved for those who enter pacts with eldritch entities.

When you adopt this Arcane Tradition at 2nd level, you gain access to magic that is shunned by all by the most unhinged.
You can copy warlock spells that you find in other spellbooks or spell scrolls into your spellbook.
Warlock spells gained through this feature count as wizard spells for you.
Also, when you gain a level in this class, one of the spells you add to your spellbook must be from the warlock spell list.

In your study of dark magics you have gained for yourself strange and sinister abilities. At 2nd level, you learn of two Eldritch Invocations from the Warlock Invocation list.
You learn an additional Eldritch Invocation when you reach 6th, 10th, and 14th level in this class.

For variety I have not limited which Invocations you can take, and you may choose any from the Warlock list respective to your level.
Taking a pact-related invocation does not grant you that pact feature.
Trying to change invocations gets weird, so you're stuck with what you pick.

You can use your knowledge of dark magic to enhance your life force at the cost of your surroundings. Beginning at 6th level, when you finish casting the ritual version of a Wizard spell, you gain temporary hit points equal to the level at which you cast the ritual spell + your Wizard level.

I've included compatibility for every Ritual spell I could think of, let me know if I missed any.

You have learned to hide yourself from spellcasters and other powerful creatures that would stand in your way.
Starting at 10th level, you are immune to any emotion-altering conditions.

You have mastered the sinister magic of drawing power from death. Beginning at 14th level, when you kill a creature with a wizard spell of 1st-level or higher, you can use your reaction to regain one of your expended spell slots. The spell slot you recover must be of at least one level lower then the spell cast to kill the creature, and it cannot be higher than 5th-level.
You can use this ability a number of times equal to your Intelligence modifier, and you regain all expended uses when you complete a long rest.

Note:
Heart of Darkness is implemented as a reaction that lets you restore a spell slot directly below the level of the one casted, up to a 5th level spell slot. Spells level 6+ will always have the option of restoring a level 5 slot, assuming you have the resources. It's implemented this way to avoid excessive reaction spam. 
For instance, if you land a killing blow with a level 2 spell, you can restore a level 1 spell slot. If you land a killing blow with a level 3 spell, you can restore a level 2 spell slot, but not a 1st level one. This is based on the spell's level, not the level upcasted to. So, casting Disintegrate will trigger the reaction, upcasting Magic Missiles will not.

Remember that Community Library needs to be at the beginning of your load order and Compatibility Framework needs to be at the very end.
You need Improved UI Assets for the icons to work.
Expansion is optional but recommended. Of course, you can still play this at level 12.
This uses the standard Wizard and Great Old One Warlock spell lists and should not need any spell list patches. Level 12+ points to the Expansion/5e Spells spell lists.

Invocations Expanded More invocations.
Pact of the Shroud Even more invocations.
Scarlet Warlock Even more more invocations (and Eldritch Blasts).
  翻译: