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Baldurs_Goonsack

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BaldursGoonsack

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About this mod

Makes the help action kinda suck. In combat stabilize the target with a DC 10/15 Medicine check, out of combat heal the target with a DC 10/15 Medicine check.

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Some others have made similar mods but they just didn't tickle my fancy. This mod here will make Spare the Dying from 5E Spells not useless, I recommend pairing it with this exhaustion system for maximum inconvenience.

Assist an ally in need. Remove Burning, Ensnared, Restrained, Enwebbed, Prone, and Sleeping from a friendly target.
While in combat, a successful Medicine check will stabilize a Downed target.
While outside of combat, a successful Medicine check will heal a Downed target for 1 Hit Point, a failed Medicine check will stabilize them.

I used self inheritance, but even so it's not really going to be compatible with much else that edits the Help action.
Can be installed/uninstalled mid playthrough, nothing crazy going on with this mod, just editing a vanilla spell.
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