Reworks the subclass ki-spell list, spell progression, and ki point progression for way of the four elements, greatly improving the class fantasy and playstyle, while remaining faithful to the initial design concept.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Donations
No donations accepted
Requires Modfixer.
Foreword:
A massive thank you to the Baldur's Gate 3 Modding Community for untold amounts of assistance, tutoring, and support. Without the help of other fantastic creators like JuuM, Celes, Kaz, Nellsrelo, and countless others, this project would not have been possible. Also a special thanks to Sensha and the builds chat over at the Larian Studios Discord Server for the feedback and inspiration.
Overall changes to Way of the Four Elements: - New spells now unlock at levels 6, 9, and 12 - Way of the Four Elements Monks gain an additional ki point at 3rd, 6th, 9th, and 12th level. - Way of the Four Elements Monk Spells now trigger and can be used with extra attack. - All monk spells are now classified as spells, and can be counterspelled, but can be cast while silent and gain the benefits of items that trigger off of spells.
The goal of this mod is to give Way of the Four Elements a balanced list of options around fire, cold, lightning, and thunder damage, and properly allow for the class fantasy of elemental strikes and spells without interrupting the core class concept of multiple strikes/attacks, with reductions in ki cost to lower tier monk spells as you level up, to mimic gaining mastery over the elements.
This subclass has progression to level 12.
This mod edits the class description to change the progression table ID for Way of the Four Elements, any other mod that edits Way of the Four Elements progression will not work.