About this mod
Redistributes power to grant all Fighters Maneuvers.
- Requirements
- Permissions and credits
- Changelogs
- Action Surge Removed.
- Learn 2 Maneuvers and gain 2 superiority dice at level 2. Gain an additional Maneuver and die on levels where you receive an Ability Score Improvement or feat.
Battlemaster:
- Grants Reposition at lvl 3, a Once per Short Rest ability to Dash and Disengage without spending any actions.
- Grants Press The Attack at lvl 3, allowing them to spend a bonus action once per combat to command an Ally to attack on their next turn without spending an Action.
- Grants Tactical Awareness at lvl 7, granting Evasion.
- Improved Superiority Dice remains at level 10.
Champion:
- Moved Peerless Athelete: Jump to level 3.
- Grants Rush of Battle, allowing the Champion to make a single extra attack once per short rest.
- Gave Immunity to being Critically Hit at level 7.
- Gains another Critical Hit Range increase at level 10 (they still gain the extra fighting style).
Eldritch Knight:
- Gains Arcane Cascade, allowing them to cast a Cantrip once per Short Rest without spending any actions.
- War Magic at level 7 now instead grants you an extra attack when you use your action to cast a cantrip.
- Eldritch Strike at level 10 now grants you an extra attack when you use your action to cast a leveled spell.
- At level 11, gain two extra attacks instead when you use your action to cast a cantrip (so it scales with Extra Attack 2).
Enjoy! This mod should work with Fighter Subclass mods like Arcane Archer.